That's an interesting mechanic, I didn't think about that. How do you know how much VV you accumulated? Do you just keep score independently?
Having said that, I probably still wouldn't use VVs for event currency. I primarily fish for 500 diamonds and time instants (now more so than ever). VVs just don't produce enough event currency per Mystery Object, and gaining 100 VV is not a small feat. In the new event setup we will literally only have enough currency from VVs to open 3 (?) presents. That's... not a good ROI in my book
And yeah, the new event format is just bad. You can check your creativity at the door - none will be useful in that event.
You'd have to. I did this in mermaids without meticulous tracking, and after the event it cashed them in and turned out I had enough for 9 rolls and change.
That is the smart way to play it, yeah, unless you find yourself desperately needing things in the meantime or not want to lower your % chance of winning diamonds.
The numbers can be found in the gamefiles if you know how and where to look.
Are you waiting for an event where you really need event currency?
Indeed, that one rare time they offer something awesome like the bears and somehow you can't reach it, that might be the little push we need to still reach it.
I am a hoarder of everything for just in these cases, mermaids? I did do that but just a little bit.
But Autumn was awesome with the bears so the idea was that all my savings would go into that event so I could maximise it for optimal result, laying back in other events again untill the next powerhouse would arrive.
But for some reason it turned out that in the autumn event I got both and the buildings I desired (3 brown bears) and instead of a massive decrease in time boosters a massive increase instead.
I fully recognise this mayor flaw, which should be adressed, I only think the way they adressed it is the wrong way.
Now everyone gets punished even those that somehow did struggle with the autumn event.
The daily rewards in the new event are super random,which I expect will increase the randomness whining by a lot.
On the other hand I admit that I always thought the amount of buildings we could aquire trough daily prizes was a silly large amount.
So part of that is adjusting, my main issue is that I can't control if I will get 2 or 50 buildings, instead of +-14-18 or 20 with a difference of +-3 to 4 based on luck.
I will now go into an event and simply have no clue at all.
This is what I hate most about this change.