The Event is on the last day in Beta and I quite enjoyed it - though running out of quests was a bit of a let-down, compared to recent events that had endless lists.
One comment:
All events past and present seem to end with a whimper, not a bang - and surely this is not how it should be?
The last day should be fun and full of surprises - but the designers seem to always give us a very ordinary Exclusive on the last day, and that is a bit of a let-down. More so this time, when we have been expecting a second chance to gain Wishing Wells, which has become the norm - but this time not to be.
Why not have a
Mystery Object on the last day?
Advertise it well in advance, but keep it very secret under wraps until the last minute so the hackers can't get at it. That would give one something to look forward to - and present the choice of whether or not to hold back candies for something that one might not need or want...
There is still not enough
FUN in these events!
Adding a mystery spin from time to time and daily log-in mystery rewards would certainly make the events more interesting - at present they are (mostly) well designed - but rather boring...
A greater variety of quests would certainly help, not the same ones over and over - and it would I believe be a good idea to have a
competition with Diamond prizes to see which quests players dream up - who knows there may be some good ideas!
One of my players just posted this:
“I wish they would go back to the random unlimited quests. There is (almost) no way to get enough artifacts to get the building to 10 with the limited quests offered. The only thing that needed to be fixed with the random quests was to make them just a bit more random.”