DeletedUser24439
Guest
In the 'Convince' mini-game from the Spire of Eternity, a resource that is selected will sometimes turn yellow indicating the resource is needed but to a different spirit. On the following turn, this same resource can still be given to the same spirit, but this is redundant since we've already deduced that that particular spirit doesn't want this resource so this will not affect the convince mini-game. To make easier game flow and prevent accidental mistakes, the option should be grayed out for that spirit so it can be easier to see which resources are still possible for that spirit.
Example: Turn #1 - Coins are given to spirit #3 only and the resource turns yellow (different spirit requires coins)
Turn #2 - Coins are no longer an option for spirit #3 but coins are still an option for the remaining spirits.
Example: Turn #1 - Coins are given to spirit #3 only and the resource turns yellow (different spirit requires coins)
Turn #2 - Coins are no longer an option for spirit #3 but coins are still an option for the remaining spirits.