KarlD
Well-Known Member
I was posting in another forum about the disparity between fighting and catering and had a thought about making catering more comparable to fighting. I don't expect that it will every be close to equal, but fighting even with autofight is way way cheaper than catering. I don't really have a feel for how many troops a DA or UUU actually saves, but I'm sure Inno does, There's no reason why they can't have a catering discount building that saved a similar amount on catering. Or better yet modify the existing UUU and DA to do double duty. You place them and then select whether you want troop boost or catering discount. Then the caterers can gain something while the fighters stay the same. A double duty UUU/DA would help to bring parity since a fighter would have to give up fighting benefits to get the catering benefits and more likely than not would stick with fighting. Caterers already win DA buildings in the Spire and can craft UUU buildings, but they are kinda useless for them. I really see no downside to double duty UUU/DA and it would help the long neglected caterers; wouldn't hurt fighters; and wouldn't really contribute to power creep since way more power has already creeped into fighting with numerous AWs and expiring buildings and the non-fighters would just gain a bit of something from a couple of buildings.