Dominionofgod
Thinker of Ideas
I know there is a general format kept to for posts in this thread. But this idea is a long (typed out) one i typed up in the FA thread in general discussion. So i dont want to redo the whole thing, so im just going to quote it.
Summery:
The idea is simple enough. Change out the current FA's system of individual badge pools and make a fellowship badge pool instead.
Currently. when we make our badges, they go into our own individual pool and each player used them individually.
Instead i propose all the players badges made go into a 'fellowship badge pool' where all the badges can be used to help the fs's progression in the FA.
It might seem an odd thought at first, but i think this would yeild many positive aspects to players.
Details: ... my long quoted idea from the fa feedback earlier today...
So... i should probably say thank you to anyone that actually read that whole thing.
But i think it makes a good argument for a 'fs badge pool' instead of the 'individual badge pools'.
Lot of up sides that revolves around simplicity and less stress on the players.
And i think its a small/simple adjustment from the players perspective that would have a big impact on the event similar to the new badge collection system.
Summery:
The idea is simple enough. Change out the current FA's system of individual badge pools and make a fellowship badge pool instead.
Currently. when we make our badges, they go into our own individual pool and each player used them individually.
Instead i propose all the players badges made go into a 'fellowship badge pool' where all the badges can be used to help the fs's progression in the FA.
It might seem an odd thought at first, but i think this would yeild many positive aspects to players.
Details: ... my long quoted idea from the fa feedback earlier today...
The Fa itself was unchanged, so anything noteworthy i probably mentioned last fa. So i wont restate the whole thing.
But there is one point i do feel is worth mentioning again.
The UI needs some improvement before ppl go crazy. And yes, i do fully acknowledge and appreciate the UI changes over the last year or two in FAs. Such as the the method we now collect badges, instead of the old, cancel 10 times to get back method. That was a massive help. But with the drastic increase of FA's.. the system needs improvement. Ppl say all the time they are getting/got tired of FA's. But i think a better UI/system would help alleviate that.
Honestly, in terms of group cooperation, this was a horrible FA for my FS. - And my fs is a good one. We are doing better then we have in ages. Tourney has improved, spire has improved. And we finished all 3 paths on all 3 maps of the FA and went to the pit. - We do well. But the 'group cooperation' aspect was rather poor this time. We once finished #8 on our server without any intentions of trying for score/points. But now... 6000 fa's later... ppl rly don't seem to care any more. And i know that goes well beyond just my fs. (Even our servers top FA FS.. they have hit #1 for as long as iv been watching fa records. The #2 wouldnt even come close to touching them. They dominated FA every single FA that iv seen... Even there fs apparently said 'screw it' this time. As they did a combined '0 points'.. So even the top fa players are getting tired of this.
Ill skip over how we set things up and run the fa, im sure that will change with the FS in question. And ill jump to the fact that probably around 75% of the ppl still made badges, but would not take part in any of the 'group' accepts of the fa. This was not a group event for us this time. It felt more like a massive group of individuals, playing individually. And that really hinders progress in something like an FA.
There is also the issue of 'wasted badges'. Both in terms of making to many of one badge, and being away from the game for real life during the last day of the fa so they cant use any of there badges. What ever the reason, ppl generally dont like 'wasting badges'. - And i dont blame them on that.
Over all, i think something needs to be done to ease the pressure on the players. And i think that can be done without having to drastically change the FA as a whole. (Probably not a bad idea there, but one step at a time' ).
You've made the act of collecting the badges much easier. You changed that around completely and it helped everyone that does fa's out. But it did not change the over all fa system. - Im talking about more changes like that. An improvement to the UI that made massive impact but not altering the events core intent.
Now im sure everyone will have there own ideas, This following one is just mine. But im trying to keep it in the same spirit as the badge collection change i just mentioned , while trying to address the issues i mentioned as well.
And my first thought is a 'fs badge pool'. - Now this idea is nothing new. Every player has an individual badge pool each fa. We all have that list that shows each badge and how many of each badge we have... thats the individual badge pool.
What i suggest is a FS Badge Pool instead. When players make there badges, they go to the FS badge pool instead of an individual badge pool. And the whole fs can see the numbers of the FS badge pool.
Sounds fairly small and simple. But i think it would help in many ways to alleviate pressure on players and maybe even make players that dont really care.. more active in the FA.
Having a FS badge pool instead of an individual one means no longer does anyone have to post the badges they collected. Trying to get everyone to post what they are making or have collected is a major pain. To many ppl are in a hurry, forget, lose count with so many badges... or simply dont care to do so. And when to many dont post, the badge count becomes very inaccurate. Its also a lot of work for the player that has to keep the count. - So alleviating that aspect would be far less pressure on players.
A Fs badge pool instead of an individual one would also mean that players dont have to worry as much about wasted badges from not being able to log in at the right time, every time. All the players badges would go to the fs badge pool so all players badges would be able to be used as needed. This would allow most fs to actually get further in the FA event itself.
This would also make every player important to the FA effort. And on the flip side, it would make it so the FS wouldnt get screwed over by a single player. Intentionally or unintentional.
For example; i go production crazy during FAs. This last Fa i made about 535 badges on my one city alone. (I have two. So total was probably over 1000) I like to think that helps out my FS a decent bit. The previous 2 fa's before this last one, my internet connection went out. Took a couple days to get it fixed. Which ment a couple days before i could get back on to the game. Under the individual badge pool system, my fs was jsut screwed out of my badges. The badges were right there.. but they couldnt use them. To no fault of there own. To no fault of my own. But thats how it is. - Under a Fs Badge pool, they would have had access to all the badges i made. They would be able to use them, help the fs out, get further in the FA, and not have to stress out about losing that many badges unexpectedly and without time to replace them. And i think thats a massive benefit.
A fs badge pool also means less pressure on things needed to be done when you log on. With the fa's new badges spanning the spectrum now, there is a lot to do for an FA. All combined it can take a lot of time. Massively more for those that have multiple cities. The fs badge pool would help to simplify that. - I have only two cities and iv run FA's for the last few years. Doing every part of my duties combined.. i can spend 3h~ getting everything done when i log on sometimes. Granted, i go a bit crazy in fa's.. but still. - Many ppl dont have that kind of time to invest all at once. They have these things call 'lives' that they generally live. So the FS badge pool would mean they could log in, collect everything, set everything, and be done. Because there badges went right to the fs badge pool, they didnt have to worry about the map, and they didnt have to report it. It saves players time and energy and sure enough.. stress. Ppl have enough of that at this point in history. They dont need more added from a game.
This would be similar to the 'Challenges' system you guys use every now and then. Its a pretty stress free mini event. Players make things, collect things and see if they reach the end. No pressure. The fs badge pool, as just stated, brings players closer to that same thing. Collect badges, set productions, hope it reaches the end. So you already have a mini event that proves the idea of simplicity in an event that can still be good/fun.
So the FS badge pool instead of the individual badge pool would be a minor adjustment to the players perspective, but i think it would do a lot to help them and help alleviate the stress of the FA; while in turn encouraging more ppl to participate due to simplicity. And if you need some self interest arguments... a stressed out player thats getting sick of it all is far less likely to ever make a $$ purchase. Show them a more simplistic yet fun time and they will be more likely to make that purchase one day. So this would help inno out as well!
So all in all i think it would be nothing but benefits. And it would still be a 'group based event'. In fact i think it would be even more true. Because more ppl would be likely to participate. And every badge from every player would count to the whole in an even bigger way. I really think this is something worth trying. - There is probably more reasons.. but im a bit mentally thoughts out right now.. But i think/hope iv made my point after all that. So please try this!
So... i should probably say thank you to anyone that actually read that whole thing.
But i think it makes a good argument for a 'fs badge pool' instead of the 'individual badge pools'.
Lot of up sides that revolves around simplicity and less stress on the players.
And i think its a small/simple adjustment from the players perspective that would have a big impact on the event similar to the new badge collection system.