DeepTerminal
Active Member
Traveling Merchants don't benefit from relic boost and are completely useless compared to normal manufactories.
Am I missing something?
My level 27 planks factory with 760% production boost produces 3784 planks/3h and takes up 20 tiles.
Not counting population, culture, and supplies, it produces
3784/20 = 189.2 goods/tile/3h
A level 14 Traveling Merchant I produces 400 T1 goods/3h and takes up 6 tiles.
Thats 400/6 = 66.67 goods/tile/3h
It seems to me that even if we consider the space required for pop, culture, and supplies, the efficiency of a normal factory is still way higher than a traveling merchants.
Am I missing something?
My level 27 planks factory with 760% production boost produces 3784 planks/3h and takes up 20 tiles.
Not counting population, culture, and supplies, it produces
3784/20 = 189.2 goods/tile/3h
A level 14 Traveling Merchant I produces 400 T1 goods/3h and takes up 6 tiles.
Thats 400/6 = 66.67 goods/tile/3h
It seems to me that even if we consider the space required for pop, culture, and supplies, the efficiency of a normal factory is still way higher than a traveling merchants.