Feedback is jsut the obvious. Coin badges are the main hold up. Even more then blacksmiths or residues 0.o
On starting day i gathered a full MH of coins, 15 mag residences of coins, 11 regular residences of coins, neighborlyed helped all the fs and every single neighbor... i got maybe 2 coin badges that day.
The total for a 3-3-3 path run is 361 coin badges. If your fs has a full 25 members.. and all active.. and all participating... thats about 15 coin badges per person. That would work out to roughly every single player (of the 25) needing 2-3 badges a day.
So theoretically, a perfectly filled and active fs's could have a chance at achieving that normally. But we all know the vast majority of fs's arnt a full 25 active members. Which realistically means that the only way to get those coin badges needed is by using coin instants. (And note: we havnt even mentioned fs's that like to do the pit.)
Prizes has always been a factor that many ppl complained about in Fa's. An expiring building or two, some instants, and an artifact or two, is generally the reward pattern. But now it would take more instants to get there then we would get as a reward. That would make the prize pool seem even worse.
Im one of the unicorns that likes the idea behind the FA's. But this adjustment seems wrong. Its not an evening out or reballancing.. its just a slap in the face and a kick in the coffers. Its not adding anything to the FA. Only taking away from it.