• Dear forum visitor,

    It looks as though you have not registered for a forum account, or are not signed in. In order to participate in current discussions or create new threads, you will need to register for a forum account by clicking on the link below.

    Click here to register for a forum account!

    If you already have a forum account, you can simply click on the 'Log in' button at the top right of your forum screen.

    Your Elvenar Team

Discussion The Cauldron - Discussion Thread

Dominionofgod

Thinker of Ideas
The donations don’t affect whatever you got that week though. It’s not an automatic upgrade. Once you’ve brewed a potion, that effect stays the same until it expires no matter what you do in the study portion. Studying just means that next week you have the chance to brew a more effective and/or longer lasting potion. So having a longer donation period wouldn’t help anything, except perhaps the ability to make more regular resources to dump into it but that extra time would probably be outweighed by the rising costs in a few weeks anyway.
I know it doesnt effect this weeks brew. But if i can only access the donations window for 1-2 days (using military example above) then i have very little time where i could make a donation. And thats an issue for capped resources.

I started with donating coins. It caps out easily enough on a normal basis so its a good resource to use for donations. But if im only able to donate 1 or 2 days a week... all those coins from all the other days are wasted since its capped and i cant donate. It just seems like a waste. We should have the option to donate any time the witch is there. But for now, you cant donate until after the potion is made.
 

defiantoneks

Well-Known Member
That is partially my point. If anyone goes for military boost (thurs.friday), then they only have 1 maybe 2 days where the option to donate resources is even there. And i find that extremely and unnecessarily limiting.
I would like to boost my military with the donated resources/points. But the best way to use things like my excess coins day to day on donations would be to brew something on late saterday (at the start) that is not military (any random thing) just to option up the option of donating. - The not being able to donate unless the witch is there AND the potion is already made/used, is a pain.

So as im seeing it, my options would be:

Make/use potion on thurs/friday. I would actually be able to use the boost on fighting some later tourney proves and spire. BUT i only get 1-2 days to donate resources.
Make/use potion on late saterday (at the start). No tourney or spire active. so military would be a waste. So id make some other random thing. Tho i dont rly need a boost in anything else right now. So the potion is a waste but it opens up the ability to donate resources for a much longer time.

Mid ground: Make potion at some point mid week. I could get at least something out of the military boost. It would only be the 1 or 2 star tourney fights, but i could get spire done all at once. - So id get some fighting and some donation time...

Honestly, i dont like any of those options. Ill probably go with mid week or early week for donations. But it seems highly unnecessary.
So i revert right back to my initial thoughts. 1. Goblets should be able to be used when you see fit. (Same potion on all of them), and 2. Donations should be able to be made at any time/ or at least more often.
what I was trying to say, and maybe wasnt clear enough is, dont worry about whether your potion is effective for anything this week, or next week. or maybe the next. make one the best you can. see how successful you can be in the short term, but cast your spell as early as you can so you have the full week to burn excess coins and do as much study as possible. give it some time to develop instead of worrying about having instant success.
 

MaidenFair

Chef - Head Philologist
I know it doesnt effect this weeks brew. But if i can only access the donations window for 1-2 days (using military example above) then i have very little time where i could make a donation. And thats an issue for capped resources.

I started with donating coins. It caps out easily enough on a normal basis so its a good resource to use for donations. But if im only able to donate 1 or 2 days a week... all those coins from all the other days are wasted since its capped and i cant donate. It just seems like a waste. We should have the option to donate any time the witch is there. But for now, you cant donate until after the potion is made.
I figured out what you meant after I posted (I really shouldn’t read the forum when I’m also watching football, haha). Sorry for the confusion! I do see what you mean. Personally, I’d rather have the longer time for brewing so I can decide when I want to use those effects in the week, but I don’t do military, so I can see that would give a narrower window for desired application.
 

Dominionofgod

Thinker of Ideas
what I was trying to say, and maybe wasnt clear enough is, dont worry about whether your potion is effective for anything this week, or next week. or maybe the next. make one the best you can. see how successful you can be in the short term, but cast your spell as early as you can so you have the full week to burn excess coins and do as much study as possible. give it some time to develop instead of worrying about having instant success.
yea, that was one of the options i mentioned.

But the problem itself shouldnt exsist. We should be able to donate at time when the witch is there. (ill compromise and give em the day off for donations).
Only being able to donate after the potion is made AND the witch is there... is a system design flaw imo.
 

DaDaDan

New Member
I just noticed something very fun.... wondering if anyone else has figured this out, and how it works...

Yes, if you look they are the exact same ingredients, at the same quantities, but I can manipulate the cost to be able to add an extra one and get the success rate up.
 

Attachments

  • 3759.png
    3759.png
    482.6 KB · Views: 59
  • 4379.png
    4379.png
    481.3 KB · Views: 56
  • 4321.png
    4321.png
    471.3 KB · Views: 59

crackie

Chef, Scroll-Keeper, Buddy's #1 Fan
I think so yes.... a nice feature for cooking correctly, and not just throwing random stuff in.
I knew there was a reason we had to take off to celebrate Canadian Thanksgiving instead of do FA that one time. Apparently, you have the best stuffed Mana Shells and sauteed Flying Iris recipe in town. Thanks, Dan :D
 

Fiona Selah

Well-Known Member
Critical effect is for a more powerful benefit. I am not sure if I have seen this yet as the effect in the first place appears to be a range as I have had a few repeat successes of the same effect and had to choose whether to keep old or new. Usually these were close but I had one that was a lot better. But been a small town "better" was relative and not knowing the normal range..


That is exactly what it does (see comment below).


When you make a brew that 1 brew is used to fill ALL the goblets. Your brewing and drinking of the goblets all happens at the same time, when you press brew. So you need to assess you risk appetite for success/failure before you press brew.

It may not be the most obvious but with the recipe below my chances for each goblet are:
  • 28% Supplies
  • 12% coins
  • 60% nothing (note 40% success rate means 60% chance of nothing)
  • 28 + 12 + 60 =100 each goblet rolls this probability based on the ingredients/recipe chosen
This was with 4 ingredients chosen
View attachment 14469

Had I chosen 25 ingredients my probability changes and every goblet would be successful
  • 57.7% coins
  • 42.3% supplies
  • 0% failure
View attachment 14471

The more ingredients the higher the chance of success. You can't get 100% success without diamonds and you can't buy more WP (witch points) until after you brew and these reset before the next week.

2 approach options (and a lot more in between)
  1. Spend as many ingredients as you can for best possible success. Then in study phase buy WP with excess resources to level up potions for next time
  2. Spend 1 ingredient and expect to fail. In study phase use remaining WP to level up potions for stronger effects in future
Hiya! Thanks for this - appreciate your thoughts and guidance. Really miss your presence in our FS buddy!
 

Fiona Selah

Well-Known Member
I look at the 5 goblets we drink at the same time basically as a good thing. Means we get 5 chances for the potion to work.

I do love the idea of being able to have the option of drinking them during the week better! So if potion #2 works saving the other three for later in the week is something we all hunger for! (like nuclear popcorn)
 

Moho

Chef
So if potion #2 works saving the other three for later in the week is something we all hunger for! (like nuclear popcorn)
It may not work a next time, actually. Or it may trigger a different effect, depending on the mixture of ingredients. But, indeed, postponing pressing that button again is a good idea. I wish I had thought of this before, but I'll use this strategy now.
 

Fiona Selah

Well-Known Member
It may not work a next time, actually. Or it may trigger a different effect, depending on the mixture of ingredients. But, indeed, postponing pressing that button again is a good idea. I wish I had thought of this before, but I'll use this strategy now.
Oohk! I like this. Chapter 11 here. I cater mostly. Got a 51% basic goods increase for six hours. Drank it right before p/u so I'll get 2 more rounds of p/u after the first. That sorceress is hitting the books this week! No late nights partying with the Orcs... hit them books girl!
 

Moho

Chef
Elvenar Glass Onion Casino Royale
It may be a philosophical question - a metaphysical one. Or a question about life.

But starting from Elvenar itself, let us remember the hoards of players quitting the game or being on the brink of doing it and complaing about its monotony and repetitive nature. Many have been blaming the feeling that they are completing chores rather than enjoying themselves.

As a reaction to these grievances (and because of other reasons too), the developers have come up with the idea of the Cauldron. This was supposed to (at least in part) address the issue of sheer monotony and repetitiveness because it gave people something to toy with, to try and experiment, and to potentially obtain new rewards.

If the developers thought players' complaints would diminish, I think they were naive - because there is a new whine in town: people claim they have started getting a "casino feeling." Who's to blame again? Elvenar, of course.

This reminds me of various things but I won't delve into all of them because I may have already become boring. I will only mention a novel whose author and title I don't remember, but where I think I came across with this idea (which is a paraphrase): "when people don't know what to do with their souls, I've come to realize they actually don't know what to do with their bodies." This statement was quite strking for me at that time and I disagreed to it.

When people don't know what to do about their escapist endeavors, I tend to think they don't know what to do about their lives. Or they're about to find out.
 
Last edited:

iamthouth

Tetris Master
I brewed at 40% again this week, but only got 1 successful potion this time from 5 goblets, Mercenaries Mayhem (and I haven't built the Mercenary Camp). But of course it still gave me access to the Generals Mayhem (Barracks) I upgraded last week, so I continued to upgrade that instead with the remaining Witch Points. I'm quite ok with this being a long term feature.
 

Lelanya

Scroll-Keeper, Keys to the Gems
It may not work a next time, actually. Or it may trigger a different effect, depending on the mixture of ingredients. But, indeed, postponing pressing that button again is a good idea. I wish I had thought of this before, but I'll use this strategy now.
I think that you cannot 'wait'. This feature hijacks your game until you drink them all (or just avoid logging into Beta for a couple of days, which is what I did. Hope you're done with FA, lol).
 

DeletedUser26654

Guest
The silliest and most material-wasting thing you guys ever invented. I'm done with this confusion. You're turning this game into a volunteer job.
But, THANK YOU for dropping the Dwarven Brewery Badge requirement to half. THAT is a big help cos you know, I don't want to JUST complain about silly things that test my ability to keep my attention focused.
And, so much for the Cauldren not using our goods or even diamonds. Took 25 from me with, Sorry, we just ripped you off, spoken in game language as, it did not effect the bonus you just paid for... LOL. Seriously? As I said,not wasting time. UNLIKE the spire, takes a day to hit HH...
 
Last edited by a moderator:

Yogi Dave

Well-Known Member
I just looked at the thread for the spire when it came out. Seems like the same volume of denouncing it and saying it's a good thing. I know, so many still hate it, but I think even more have come to embrace and enjoy it. I say give it time and don't push too hard or get too upset to begin with. That being said, it would be nice to be able to study all week long, though I suspect as time goes by and we've leveled up some of our favs, there won't be as much of a need to get studying done all the time.
 
Top