Sir Squirrel
Artist EXTRAORDINAIRE and Buddy Fan Club member
Sounds like it is in the wrong spot and should come earlier in the quest line.
the side quests have so far fitted in very closely with my style of play somewhere between slow and steady and impatient . Depending n how you tackle your upgrades and research then the quest i have now after opening all the 2nd tier upgrades is have 1000 of each graduate. sounds horrific maybe but its the amount i will need to go back and unlock the training grounds and the 2 researches that lead off from thatNo it can't was a most annoying quest as I had maxed everything by the time I got to it.
No. | Quest | Coins | Supplies | Other |
---|---|---|---|---|
1 | Solve an encounter | 20000 | 1000 | |
2 | Scout a province 3 provinces away | 15000 | 1500 | |
3 | Research Advanced Workshop | 0 | 3000 | |
4 | Have 1 Workshop at level 5 or higher | 30000 | 0 | |
5 | Produce 3 (9 hr Tier 1 boosted good) | 7000 | 0 | 700 basic boosted good |
6 | Unlock advanced (boosted basic good) factory | 5000 | 3000 | |
7 | Gain 5 (Boosted) relics | 10000 | 2000 | |
8 | Have 1 boosted Tier 1 factory at level 5 or higher | 15000 | 0 | 400 boosted basic good |
9 | Have 1 boosted Tier 1 factory at level 6 or higher | 0 | 1500 | 600 boosted basic good |
10 | Produce 2 (1-day Tier 1 boosted good) | 15000 | 1500 | |
11 | Place 3 trade offers | 35000 | 0 | |
12 | Research all Advanced manufactories | 10000 | 2500 | |
13 | Have 1 Spot of Whispering Trees | 18000 | 1700 | |
14 | Have a Main Hall at level 6 or higher | 18000 | 1700 | |
15 | Have 25 (tier 1 boosted) relics | 0 | 0 | 1,000 boosted basic good |
16 | Accept 1 Trade offer | 0 | 0 | 3 of each crafted good |
17 | Gain 100 (Tier 1 boosted good) | 40000 | 0 | |
18 | Collect 1000 coins | 0 | 4000 | |
19 | Have 1 (Tier 2 boosted) factory | 20000 | 2000 | |
20 | Research (remaining Tier 2) factories | 0 | 0 | 300 boosted crafted good |
21 | Gain 5 (Tier 2 boosted) relics | 5000 | 4000 | |
22 | Research Sword Dancer Promotion | 25000 | 1000 | |
23 | Train 100 Sword Dancer (Decline) | 5000 | 3000 | |
24 | Research Advanced Armory (Decline) | 120000 | 2000 | |
25 | Have 1 Armory at level 5 or higher (Decline) | 20000 | 1500 | |
26 | Research Squad Size 6 | 18000 | 1700 | |
27 | Have 2 Armories at level 5 or higher (Decline) | 20000 | 3000 | |
28 | Have 1 boosted manufactory at level 7 or higher | 20000 | 1000 | |
29 | Train 60 Units (Decline) | 7000 | 3000 | |
30 | Fight and win an encounter (Decline) | 0 | 0 | 25 of each basic good |
31 | Have a barracks at level 9 or higher (Decline) | 18000 | 1700 | |
32 | Complete 2 (Tier 1 boosted basic) factory upgrades (Decline) | 0 | 0 | 1200 Boosted basic good |
33 | Gain 5 (Tier 2 boosted) relics | 5000 | 4000 | |
34 | Research a goods boost technology | 0 | 0 | 100 of each crafted good |
35 | Have 1 Ancient Runes (Culture) | 45000 | 0 | |
36 | Research City Expansion 4 and 5 | 20000 | 2500 | |
37 | Research Treant | 2000 | 4000 | |
38 | Have 12 Treants | 40000 | 400 | |
39 | Fight and win an encounter 5 Provinces away (Decline) | 0 | 0 | 30 of each crafted good |
40 | Train 100 Units (Decline) | 40000 | 500 | |
41 | Have 3 Armories at level 5 or higher (Decline) | 25000 | 2500 | |
42 | Build 1 (Tier 2 boosted) factory and upgrade 1 (tier 2 boosted factory) (Decline) | 0 | 0 | 300 boosted crafted good |
43 | Research Advanced Scouts | 6000 | 5000 |