...
I can accrue just as many Knowledge Points, per day, as anybody else, so if I get a head start I can maintain my lead regardless of how many other folks might happen to contribute to the same Ancient Wonder. Swap agreements work just fine, right now.
The only rule I'm aware of, that might possibly apply, would be if you were pushing, ....
We all
accrue the same KP...but that's irrelevant for the purposes of an AW discussion. I can
buy 4 kP every 3 hours just from current plank production (plus more from my other two boosts). If we really need a shard, we inefficient players can literally just buy as much KP as we need on the spot. We don't need Inno to implement an accrual system for "dumping" - the existing mechanism of the game works just fine. In short, there's no way to you to "maintain your lead" if a player with goods inventory decides they need the shard you've targeted (and, obviously, arrives before you donate the required 51%).
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KJ, I find it interesting that
you're abandoning your "clicklessness" when it comes to AWs. Your swap clubs are based on maximization principles, not efficiency principles. It takes more clicks to navigate to others' sites, more clicks and messaging with other players to arrange details of the club, more clicks to actually enter into and donate at the AW site...Surely the most efficient is the "no click" method: just continue the normal play of winning encounters, accruing rune shards, and putting KP into your own Wonder. Eventually, you'll gain the correct shards to build another Wonder. Surely it's better to expend ZERO additional clicks on rune shards when you can automatically accrue them via normal play.
After all, this is a "gardening" game, one requiring patience and a long term approach. There's no need to be in such a hurry to get rune shards and build AWs - eventually you'll have them all, so just relax and enjoy the scenery.