The only 'horrible' part of this event is getting royally ganked on the 'randumb' chests that show up...
My elf city went after a couple of the 'Woodlvenstock' pop/culture building for example.
I got mostly the 20-30% chests to show up, so it was amazing! 5 spins and I got the 2 buildings I wanted for barely 400 or so tickets!
Yesterday my human city goes after just 1 of the Travelling Merchant II, and well, RNG screwage at it's finest...
Spent 700 tickets, and only kept getting the useless 10-12% chests, with a 20% & 30% eventually showing up after I'd wasted over 500 tickets on crap!
Inno needs to work on the chests big time to be more 'fair'...
Give at least 1 decent 15% or higher odds chest per shuffle, vs. the fiasco we currently have where it's possible to get nothing but 10% chests for 3-4+ shuffles in a row.