@Willie B. Gone is in the very bottom right corner of the map, so they basically have no neighbors on 2 sides. I wouldn't be thrilled to be there either.
@Willie B. Gone I started on the southeast corner of Ceravyn too. As I've said in other posts, both of my cities started in large swaths of desert so I actually didn't know this was unusual for the longest time. I thought
all new cities started out in deserts. I didn't know better! However, now that I do know, I still agree with
@CrazyWizard. It's not ideal, but it's also not a deal breaker. An inactive map can be overcome with an active fellowship. In your situation, I would be more concerned about why my FS is not picking up my trades, especially if they are 2* trades like you said. It's one thing to not see the trade combo you want listed in the trader, but posting your own same tier trades at 2* minimum should mean it flies out the door in an active FS. Personally, I enjoy the group elements of the game the most. I do not enjoy fellowships where it's 25 solo artists doing their own thing while pretending to be in a band. I'm not sticking around in those kinds of fellowships anymore. I have the most fun in fellowships that want to play as a team and support each other.
They could make these only visible to those in the corn field. I'm just saying there are things that could be done to support all those in the cornfields and all the changes I mentioned are server side translucent (nothing's ever transparent to the user. lol). No client changes. I can't blame those left in the cornfield for leaving. Even those of us not in the cornfield are having a heck of a time with t1/t2 vs. t3, but that's a different story. lol.
Perhaps I survived the cornfields because I have learned to embrace my inner child of the corn.