DeletedUser
Guest
A suggestion for improving the Tooltip shown when giving Neighborly Help...
Currently, when you hover over a Cultural Building when giving Neighborly Help, the only thing you see is either the Building Label and lvl 0 (building has already been clicked) or "For 8:00 this building gives twice the Culture". If the tooltip showed the AMOUNT of culture given for that 8 hours, I think newer players and those who are more casual player may find this useful. Heck, even long time players may find this useful.
Yes, I know that information is available in the Wiki. But, human nature being what it is (and language barriers)... many players do not ever look at the Wiki, or care to have to (or have time to with busy IRL stuff going on) jump back and forth from the game to the Wiki to see what gives the best help. I do so, when I am in a far advanced city, and I am not sure which building gives the most Culture to the player I am helping. But, many don't. I have seen many Fellows in chat say "I didn't know the different Cultural buildings gave different amounts of Culture when I clicked it. I thought they all gave the same... double the Culture you had.". I think many see "twice the Culture" and assume it means it simply doubles the Culture that player has available for 8 hours, and it is stackable.
Having the amount of Culture that building provides to whomever you are giving Neighborly Help to may ease some confusion, and additionally make learning them more efficient for some players. Not everyone learns in the same way. Human brains are wired differently from person to person. I don't see this as being a difficult change to this aspect of the UI for the developers to implement.
Currently, when you hover over a Cultural Building when giving Neighborly Help, the only thing you see is either the Building Label and lvl 0 (building has already been clicked) or "For 8:00 this building gives twice the Culture". If the tooltip showed the AMOUNT of culture given for that 8 hours, I think newer players and those who are more casual player may find this useful. Heck, even long time players may find this useful.
Yes, I know that information is available in the Wiki. But, human nature being what it is (and language barriers)... many players do not ever look at the Wiki, or care to have to (or have time to with busy IRL stuff going on) jump back and forth from the game to the Wiki to see what gives the best help. I do so, when I am in a far advanced city, and I am not sure which building gives the most Culture to the player I am helping. But, many don't. I have seen many Fellows in chat say "I didn't know the different Cultural buildings gave different amounts of Culture when I clicked it. I thought they all gave the same... double the Culture you had.". I think many see "twice the Culture" and assume it means it simply doubles the Culture that player has available for 8 hours, and it is stackable.
Having the amount of Culture that building provides to whomever you are giving Neighborly Help to may ease some confusion, and additionally make learning them more efficient for some players. Not everyone learns in the same way. Human brains are wired differently from person to person. I don't see this as being a difficult change to this aspect of the UI for the developers to implement.