I have all of my 24/48/21 *no early collect* items grouped together and alarm on my phone. I can usually sweep them up fairly quickly (even if it means waking up in the middle of the night to sweep and then go back to sleep). However, when it drifts into work hours, I can't always get away and the drift worsens. (Moonstone is at 21-hr, but it is an exception to sit and be collected with the 24s; Polar bear is 48 so it can get messy)
I don't like stagnant productions. As little down time as possible. No early collects allowed to fill up (because then they stop). Near immediate production turnover is anticipated. Apparently I'm a slave driver in my town. Nobody gets a break if I can help it. When the drift forces an inordinate delay in collection, grrrr If I could collect the once-a-days at the approximate same time every day, that works. Totally. Except... drift.
And every so many days, I am forced to let it sit for several hours to get past the dead zone: the hours no decaying material is collected to minimize loss. Early-collect producers (such as festival merchants) are roughly timed so they are harvested and able to continue producing during the dead zone, no filling up and sitting (then swept once the witching hour has passed). If the once-a-day-no-early-collect buildings were on a 23-hr like NH, I could manage it easily and keep it consistent within the designated hour (and no need for suspension to avoid the dead zone). But, no. It's 24 hour so it drifts.
I know I'm not really saying anything new. Just had to add my own
grrrr to the thread...