Thank you for your help.Multi wave battles are brutal == it is *VERY* common for the waves to be pretty much mirror opposites in terms of what troops are weak / strong against the various enemies. Manual battle in the multi wave fights is also the only way I attempt them, unless both waves are very similar and my own troops match up very well against them.
Depending on what wonder levels you have and what other battle buffs are up, you might have been better off running out 5 light range troops, couple of reasons around that ..
A ) They usually have the highest initiative so they can attack first (or in manual battle, so you can hold them back and let the enemy get in range first, instead of running out, not having range left to attack, and then get hit before they shoot)
B ) They will often have more range than heavy ranged troops, so that gives them an extra attack / round of not being hit against their worst match up.
Those two options are highly dependent on your own battle boosts however!
Another option in a similar track ... use 5 mages (or 4 mages and a heavy range that is very good against light melee)
very dry spell here for me but just put it down to the RNG. Am also below avg in spire on getting dwarven armoury. Just hoping it turns around before I am completely out of boost buildings, only a handful left.
Before I would even think about attempting this fight I would scout the terrain first by placing a light ranged unit and beginning a manual fight. Since it would have the highest initiative it would go first you don't have to worry about getting attacked and losing any troops. Once you see how it looks you can quit the fight and choose what you feel are the best troops for that terrain. Sometimes fights that look terrible are not as terrible as they seem at first because the enemy is blocked behind a wall that prevents them from attacking right away. Only the units on the end can get out and sometimes the other units won't even move at first. You can then try to pick off the enemy units as they come out. Outside of a situation like that I probably wouldn't try this fight and would try to convince the spirits.I usually do not need help in battle but today I need really some help, since this kind of formation I have never seen. I know in the SoE the bosses/ guards are harder to fight but normally the first and second wave are pretty similar; however, today it was not. See picture below.
I really would like to know what kind of troops I should have sent in, so that I could have won?
I sent in 2 Heavy Melee Units, 1 Mage, 1 Light Range Unit and 1 Light Melee Unit. I usually would have sent in 2 Light Melee Units but I had not enough time to freaking produce them.
After the first wave, I was only left with my 2 Heavy Melee Units and obviously they did not had a change in the second wave since for them I needed the Light Units, which I have lost in the first wave. I am really![]()
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since the SoE has become harder anyways but now introducing in the first stage/level of it such a very different combination of troops for 1. and 2. wave is just really sh****.
In my opinion there is no way to really win this battle, since the 1. wave and 2. wave are so complete different because the key unit from the 1. wave has been replaced with secondary unit (counter unit).
Help in this case will be really appreciated. (I hope I am in the right thread now)
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Thanks for helpBefore I would even think about attempting this fight I would scout the terrain first by placing a light ranged unit and beginning a manual fight. Since it would have the highest initiative it would go first you don't have to worry about getting attacked and losing any troops. Once you see how it looks you can quit the fight and choose what you feel are the best troops for that terrain. Sometimes fights that look terrible are not as terrible as they seem at first because the enemy is blocked behind a wall that prevents them from attacking right away. Only the units on the end can get out and sometimes the other units won't even move at first. You can then try to pick off the enemy units as they come out. Outside of a situation like that I probably wouldn't try this fight and would try to convince the spirits.
The fight on the spire is design to push your fighting skills, you will have to use the resources provided in the game for some of these fight to work or convince to move up. You have DA, UUU, MMM and other AW to help in this.I usually do not need help in battle but today I need really some help, since this kind of formation I have never seen. I know in the SoE the bosses/ guards are harder to fight but normally the first and second wave are pretty similar; however, today it was not. See picture below.
I really would like to know what kind of troops I should have sent in, so that I could have won?
I sent in 2 Heavy Melee Units, 1 Mage, 1 Light Range Unit and 1 Light Melee Unit. I usually would have sent in 2 Light Melee Units but I had not enough time to freaking produce them.
After the first wave, I was only left with my 2 Heavy Melee Units and obviously they did not had a change in the second wave since for them I needed the Light Units, which I have lost in the first wave. I am really![]()
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since the SoE has become harder anyways but now introducing in the first stage/level of it such a very different combination of troops for 1. and 2. wave is just really sh****.
In my opinion there is no way to really win this battle, since the 1. wave and 2. wave are so complete different because the key unit from the 1. wave has been replaced with secondary unit (counter unit).
Help in this case will be really appreciated. (I hope I am in the right thread now)
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Thank you for the help!The fight on the spire is design to push your fighting skills, you will have to use the resources provided in the game for some of these fight to work or convince to move up. You have DA, UUU, MMM and other AW to help in this.
As for newer player, you will have to convince more than you fight since the cost might be lower. Keep pushing and remember to feed the bird before you fight in the spire( wish I had a bird)
The Fire Phoenix is the bird that will help most in the Spire. Most in my FS fight our way to the top weekly .Thank you for the help!However, which bird should I feed? I do not have bird
When you quit the fight, do you also lose the troops?Before I would even think about attempting this fight I would scout the terrain first by placing a light ranged unit and beginning a manual fight.
No, you only lose the troops that the enemy kills. Since you will quit before any enemy attacks there won't be any losses.When you quit the fight, do you also lose the troops?