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    Your Elvenar Team

A CHarming tree event (spoilers)

SoggyShorts

Mathematician par Excellence
There is a new mini event that started on Beta, and should be here in a week or two.

Tree01res.png

charming reward.png

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Note: I won't be making a full walkthrough, as this event really doesn't need one. Just check out the quest list, and plan ahead for the bold blue ones that might give you some trouble. For prep, I'd queue up 2 PoP spells, and scout 2 provinces before the event starts. Everything else you can get from the tournament. Maybe make 3 extra level 1 workshops and set them to 1 day toolboxes.

1. Spend 1 KP
2. Gain a small amount of supplies
3. Buy a KP
4. Gain 2 relics
5. Produce simple tools 3x (15min workshop)
6. Solve 3 encounters
7. Gain a small amount of coins
8. Gain 1 Power of Provision spell
9. Produce Bread 30x (1h workshops)
10. Produce Basket of Groceries 5x (9h workshop) and
-10b Gain a decent amount of supplies
11. Produce advanced tools 10x and
-11b Gain a decent amount of supplies
12. Produce Toolboxes 3x (1 day workshops) and
-12b Gain a decent amount of supplies
13. Train 100 units
14. Scout a province or upgrade a building to level 12+
15 Spend 30 knowledge points
16. Research 1 technology
17. Gain Power of Provision Spell 2 times

18. Gain a Good amount of coins (a lot)
19. Train 150 troops
20. Gain 24 relics
21. Clear 24 encounters on world map
 
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DeletedUser3312

Guest
15. research one technology
16. gain power of provision spell 2 times
17. Gain a good amount of coins (in S&D this amount is 1377K..... truly a GOOD amount!!
 

DeletedUser3312

Guest
13 Scout 1 province or upgrade 1 building to lvl 12 or higher
14. Spend 30 KP
15. Research one technology
16. Gain Power of Provision Sell 2 x
17. Gain a good amount of coins
18. Train 150 units
19. Gain 24 relics
20. Solve 24 encounters
 

Deleted User - 1580260

Guest
So as I read it last two steps - is 6 provinces ? Barring some relics in your daily visits or a tourney.
 

DeletedUser6372

Guest
Anyone know when this goes live?

Also, how to speed through:

1) Queue up a Power of Provision
2) Queue up 3x 1 day workshop production
3) Spam out as many level 1 workshops as you can afford.
4) Depending on how long it takes you to scout, and how long it will take you to grind through the production, you may want to start your scouting as soon as the event comes up. However, if you suspect it may take longer to do the production than do the scouting, delay until you get the timings right.

The first eight or so shouldn't even slow you down as long as you have queued up the PoP spell.

#9 is why you spammed workshops. You need 30x 1 hour production, so the more workshops you have, the better

Once you complete #11 (10x 3h workshop), you can sell all your excess workshops except the three you had already queued up a one day production in.

Once you complete #12, you can get rid of those three as well.

When you are asked to spend 30KP, don't research any completed techs until you hit the next one.

It is theoretically possible to hit #16 by the end of the first day, depending on what you have queued and how many workshops you have.

Then you get to take a break until your two PoP spells are ready. Nothing to be done here. Queue up your troops now if necessary.

From there, it's just the last two quests and you're done. This is likely to be the most time consuming part of this, because unless you're in a solid guild, the 24 relics are going to be a PITA without doing encounters that you'll need for the last quest. Visits might help a little, but really... either you're going to have to spam out a couple of extra provinces to scout or you're going to have to do well in a tournament to complete it without hassles.

The last one is straightforward: Three provinces. Complete them all.
 
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SoggyShorts

Mathematician par Excellence
@ShneekeyTheLost
Great list/guide!
If you get lucky, you can grab a PoP from a visit for #8, saving the 2 you have queued for #16.
Alternately you can queue 2 PoP spells, but disconnect your MA a couple minutes before the second one finishes, that way you only collect one of 2 for #8, and can queue another(third one) before the next finishes. Might save you 13h.
 
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