SoggyShorts
Mathematician par Excellence
Not quite ready for a proper suggestion, but thought I'd post to get general thoughts on challenges and rewards:
Achievements are self-contained game goals that offer challenges, satisfy goal-oriented players, and allow others to see your accomplishments
For example a player who completes the Achievement
"Solve 10,000 encounters (of any kind) without fighting"
Earns the title "the negotiator" so that on the forums and on the fellowship/rankings pages their name shows up as
"SoggyShorts the negotiator"
Or "Fight and win an encounter with no losses"
"Soggyshorts the bloodless"
Or have a player accept your FS invitation
"SoggyShorts the diplomat" (the recruiter?)
Edit1: Another rare reward could be an avatar.Or different banner skin for our city names (thank you @AtaguS )
Anyways, players can then select their title from a drop-down containing all of those that they have unlocked.
The possibilities are quite literally endless. Some should be extremely easy and simply award "Achievement points" while others like the final neighborly help task of 10,000 visits would reward a title, and/or coin/supply instants(since those are relative to visits)
Achievements are self-contained game goals that offer challenges, satisfy goal-oriented players, and allow others to see your accomplishments
- Reaching bronze/silver/gold spire (this achievement already exists in-game as a medal on the FS page)
- Reaching chapter X (this achievement already exists in-game with rewards such as new avatars and city art on the world map)
- Reaching X score
- Completing X tournament chests for the first time
- Having a full FS of 25 members for the first time
- Getting 10 chests in the [steel] tournament for the first time. (this ALSO ticks one of 9 boxes for the Full Cycle achievement)
- Completing 10 [crystal] provinces then 25, then 50
- Logging in 30 days in a row
- Provide neighborly help 10, 25, 100, 1,000, 10,000 times
- Solve 1,000 tournament encounters
For example a player who completes the Achievement
"Solve 10,000 encounters (of any kind) without fighting"
Earns the title "the negotiator" so that on the forums and on the fellowship/rankings pages their name shows up as
"SoggyShorts the negotiator"
Or "Fight and win an encounter with no losses"
"Soggyshorts the bloodless"
Or have a player accept your FS invitation
"SoggyShorts the diplomat" (the recruiter?)
Edit1: Another rare reward could be an avatar.Or different banner skin for our city names (thank you @AtaguS )
Anyways, players can then select their title from a drop-down containing all of those that they have unlocked.
The possibilities are quite literally endless. Some should be extremely easy and simply award "Achievement points" while others like the final neighborly help task of 10,000 visits would reward a title, and/or coin/supply instants(since those are relative to visits)
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