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Advice for Chapter VI

Discussion in 'Questions and Help' started by Zeigfreid, Aug 20, 2018.

  1. Zeigfreid

    Zeigfreid Active Member

    Apr 28, 2018
    In a few days I will be starting Chapter VI the first "guest race" chapter. If you could reach back in time and hand yourself a note at the beginning of the guest races chapter, what would you say? Are there some easy mistakes to watch out for, or general strategies?
    anasmrsch, Jegenchant and shimmerfly like this.
  2. HJK84

    HJK84 Well-Known Member

    Nov 24, 2017
    I just finished it.

    What are you goals?

    I had made 12 Granite and 6 Copper, all fully upgraded. I realized I maxed out on Copper though.
    But I still got Tech locked.
    So... strategy, make more than 12 Granite, and maybe 5 fully upgraded Copper or more but don't max level.

    The more you make the faster you will get through it.

    I didn't care to get through fast. But I did build more than the minimum, only because I had ample room to do so.

    Good luck! :)
    Jegenchant and shimmerfly like this.
  3. juniperknome

    juniperknome Active Member

    Sep 2, 2017
    20 granite is not too many you can leave the copper at level2 if you can have 6-8 of them saves a weeks production of granite and still gives you plenty of copper
  4. RosehawkATA

    RosehawkATA Well-Known Member

    May 20, 2016
    Be patient. Guest races are MEANT to slow your game play WAY down. Bless all the gods for Mykan's Guides as well. This is a great time to beef up your AW's. You will be tech locked, and AW's are an excellent KP dump. Enjoy Dwarves and Fairies. Orcs suck, but Woodelves designs make up for the ugliness of Orcs.

    Do more in tournaments. They're fun and the rewards are great. Events are the same, as long as you're not expecting to complete them. Mostly, just kick back and have as much fun as you can.
  5. Zeigfreid

    Zeigfreid Active Member

    Apr 28, 2018
    Ha ha, this sounds like an adventure ;)
    shimmerfly likes this.
  6. RosehawkATA

    RosehawkATA Well-Known Member

    May 20, 2016
    I tell people that i came for the game. I stay for the people I've met.
    Jegenchant and ThunderingJeff like this.
  7. shimmerfly

    shimmerfly Well-Known Member

    May 22, 2017
    These both are true. I so enjoy reading the posts from kind people helping and sharing their knowledge as well as
    the adventure. Makes me happy on a tough day! :p
  8. Purfie

    Purfie Active Member

    Oct 24, 2016
    Yes they are. I agree on orcs, I came very close to quitting in that chapter., it sucks like there is no tomorrow ....happy now I pushed through
  9. ThunderingJeff

    ThunderingJeff Well-Known Member

    Jun 9, 2017
    I'm currently in Woodelves, and I've given up my full speed ahead strategy. I've just joined an FS that gets all 10 chests (lots of KP Instants) and lots of AW trading loops. So I'm focusing mainly on AWs for the time being. But Dwarves and Fairies? I dump KP as long as I can. But as soon as I'm really stuck, stop KP entirely. ONLY when my Portal and Buildings are sufficiently upgraded to whatever level I want, Level 4 Granites and 2 and 3 Copper Foundries for the Dwarven chapter, would I resume. That way you're only really stuck once.

    I agree with maxing on Copper. You only need 5 Foundries at Level 3, maybe 4. Maybe 4 Foundries if they're all maxed. Lots of Granite. I think 20 might be a bit much, but hey, if you've got the space...
  10. SoggyShorts

    SoggyShorts Well-Known Member

    Jun 9, 2016
    Quantity>Quality for chapters 6&8

    The reason as @juniperknome pointed out is the cost to upgrade.
    You need to cook for 5 days at max level just to pay for upgrading 1 building from level 3 to level 4!
    Much better(faster/efficient) to build many low level ones. Level 2 or 3 is perfect for granite depending on your schedule.

    Another guide:

    Here's a moldy oldy thread from my first time in chapter 6:
    Last edited: Aug 22, 2018
    Jegenchant likes this.
  11. Zeigfreid

    Zeigfreid Active Member

    Apr 28, 2018
    Ah ha ha, this is good. Lots of level 2 granite manufactories *nod nod*. I'll turn my festival grounds into a granite mine. I've got 10 at level 2 but I'll add 6-8 more. Producing as much granite as possible seems like a really good idea (but I've also heard: don't go overboard, so I'll remove them if I start seeing too big of a surplus).
  12. Tedious

    Tedious Well-Known Member

    Jul 20, 2017
    Start planning your city BEFORE you build guest race buildings. Otherwise it can get very crowded, very fast.
    At the start of each guest race chapter, I look at 2 things:
    1. What buildings are going to change shape/size
    2. How much population will I need for these upgrades
    Keep this information in the back of your mind, and if it makes sense to reorganize your city (e.g., like Fairies to Orcs when all of your residences will swap their orientation), do so before you plop down 5 expansions worth of buildings.
  13. EverHad

    EverHad Member

    Feb 7, 2018
    im sure u are about done with the chapter now it seems we both started close to same time.... the note i would give myself... upgrade that ding dang portal as fast as i can to max, have at least 15 level 2 granite and 7ish copper at level 2, take a deep breath becuase no matter what i do its gonnnnnnnnnnnna beeeeeeeeeeee a lonnnnnnnggggggggg time to finish lolol mauahahahahahahah
    shimmerfly likes this.
  14. Jegenchant

    Jegenchant Active Member

    Jan 31, 2018
    The barracks and main hall etc that are labeled Dwarven need to be updated as well, yes?
  15. Gath Of Baal

    Gath Of Baal Well-Known Member

    May 24, 2016
    Yes, once you research the knowledge you will be able to further upgrade your barracks and main hall
    Tedious and Jegenchant like this.