Exactly, that stuff
@crackie ....
I'm so bored ( & toasty ), I'll even elaborate ....
( and I'm not being sarcastic ) .... heh heh..
whether its a "rdy to collect" or a "bldg anni" , each instance burns a base %
of resources even tho 1 has more detail, the fact that they are an active anni
is the main factor. On the App, I know that "rdy to collect" icons can be/are static.
So lets drill down on this , shall we Crackie .....
Full anni , should be ... bldg annimates while in production,
and collect is annimated on completion...
1/2 Anni , should be ... no bldg anni while in production,
yet collect & enchantment is anni on completion/active...
No Anni , should be ... no bldg anni while in production,
no collect anni on completion , just static icon ... and
no enchantment anni, just static icon.
I can tell you for a fact, that since HTML5 took over from Flash,
we basically went back 25 years in efficiency....
It would be nice to have the option to turn off All annimations,
not just bldg anni's, it really can make that much difference....
Think about it this way Crackie ..... you log on, that pins cpu/mem/disk
for a few as things load, but once your city loads completely.... the only
active thing is really the curser(pointer).... Lets assume in this case, nothing
is rdy to collect, and you have used no enchantments .... so everything is static.
CPU usage is @ a minimum, just to display your city....
Every annimation from here on, thats add'd, also adds a basic cost to
resources plus the add'd reqs for more detail/bigger. Its all cumulative....
Before Flash was eliminated I could run on medium detail no problems.
Since HTML5, I only run on low, and sometimes if everything needs to be
collected I run into lagg issues, that just aren't there if nothing needs to be
collected and nothing is sparkled by an enchantment. Just doing 10 MMs
can lag me for the duration of the spell, I have to keep my city collected.
Obviously the App deems a static icon for collection good enuff to tell
players its time to collect, so I don't buy the debate saying its too hard to
see what needs collection, without a bouncy thingy there..... heh heh.
Buildings, collections, and enchantment annimations should be allowed
to be turned off. It can seriously help the client-side processing of the
game, and only help for game processing.