DeletedUser12423
Guest
Hello friends,
Topics similar to this have come up many times in the passed, so I already know some players aren't interested. I also know some people do not like change, even if it were good change. The Province Vs Province system would be entirely optional, and for minimal awards. More of a mini-game to pass time, rather then build your city.
Province Vs. Province Combat (The Basics)
1) Keeping it simple, each player sets up their squad with any units of their choice. Unlike battling in the world map, though, you do not get to see who or what you're fighting. This adds an element of surprise.
2) Players increase in Tiers as they win, and can only accept or challenge (match to) others within 1 tier of their current tier.
3) To enter Province Vs Province Combat, you have to pay a fee in Coins (Determined by your Tier) and the winner takes both fees.
Current Tier__Wins needed for next Tier___Coins Fee
1____________________1________________5,000
2____________________3_______________10,000
3____________________6_______________25,000
4___________________10_______________50,000
5___________________15______________100,000
6___________________21______________250,000
7___________________28______________500,000*
8___________________36______________500,000*
9___________________45______________500,000*
10__________________________________500,000*
* 500,000 Coins are as high as Province Vs Province Awards will go
That's it for the skeleton ^ ^
How is Province Vs Province Superior to Player Vs Player? <---Patent Pending....Just Kidding ^ ^
4) You do not have to be Online to participate. Simply set your squad up and pay/collect fees.
5) You will always match within 1 Tier of your current Tier, up to Tier 9. (t10 will always get t10)
6) You can't win more then three times per day. (So players can't feed to t10)
7) Buffs do not count, from such buildings like Magnificent Mage Multiplier. <--edited
8) Units lost in Province Vs Province Combat are destroyed and must be replaced.
9) Winners will most often match other winners. Losers most often will face other losers.
10) At t10, matches are simply by win %, not the number of wins gained. For balance.
I do expect negative feedback as Elvenar currently has little to no PvP.
Topics similar to this have come up many times in the passed, so I already know some players aren't interested. I also know some people do not like change, even if it were good change. The Province Vs Province system would be entirely optional, and for minimal awards. More of a mini-game to pass time, rather then build your city.
Province Vs. Province Combat (The Basics)
1) Keeping it simple, each player sets up their squad with any units of their choice. Unlike battling in the world map, though, you do not get to see who or what you're fighting. This adds an element of surprise.
2) Players increase in Tiers as they win, and can only accept or challenge (match to) others within 1 tier of their current tier.
3) To enter Province Vs Province Combat, you have to pay a fee in Coins (Determined by your Tier) and the winner takes both fees.
Current Tier__Wins needed for next Tier___Coins Fee
1____________________1________________5,000
2____________________3_______________10,000
3____________________6_______________25,000
4___________________10_______________50,000
5___________________15______________100,000
6___________________21______________250,000
7___________________28______________500,000*
8___________________36______________500,000*
9___________________45______________500,000*
10__________________________________500,000*
* 500,000 Coins are as high as Province Vs Province Awards will go
That's it for the skeleton ^ ^
How is Province Vs Province Superior to Player Vs Player? <---Patent Pending....Just Kidding ^ ^
4) You do not have to be Online to participate. Simply set your squad up and pay/collect fees.
5) You will always match within 1 Tier of your current Tier, up to Tier 9. (t10 will always get t10)
6) You can't win more then three times per day. (So players can't feed to t10)
7) Buffs do not count, from such buildings like Magnificent Mage Multiplier. <--edited
8) Units lost in Province Vs Province Combat are destroyed and must be replaced.
9) Winners will most often match other winners. Losers most often will face other losers.
10) At t10, matches are simply by win %, not the number of wins gained. For balance.
I do expect negative feedback as Elvenar currently has little to no PvP.
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