Pheryll
Set Designer
Summary: Allows the use of old artifacts (including those won in the spire) to be used in artifact conversion recipes for more desired artifacts. The conversion will be theme based and will not be able to be used for the newest evolving building until after a year has passed (as the present artifact conversion recipes are).
Details: This idea is similar to one I had before (https://us.forum.elvenar.com/index.php?threads/disenchanted-artifacts-for-magic-academy-use.37900/) which was moved out of ideas and suggestion forum because it discussed a new feature of using artifacts for general recipes. What will take place is that an artifact will be converted (by disenchanting or some other interface) into a power of a matching theme. All Phoenix artifacts can be converted to a phoenix power, Zodiac artifacts can be converted to an astral power, winter artifacts to an ice power, etc. Crafting recipes exchanging one artifact for a sorcery with many artifact options will now consume a quantity of power to produce that sorcery. This allows a use for the artifacts collected from spire runs that may give artifacts of an undesired evolving building. In addition some general recipes, such as pet food, that require artifacts can be made more accessible by requiring a power instead.
Pros: Allows for a use of many old artifacts of undesired evolving buildings other than spell fragments.
Cons: Requires the grouping of all evolving buildings into themes and the interface to support artifact powers.
Details: This idea is similar to one I had before (https://us.forum.elvenar.com/index.php?threads/disenchanted-artifacts-for-magic-academy-use.37900/) which was moved out of ideas and suggestion forum because it discussed a new feature of using artifacts for general recipes. What will take place is that an artifact will be converted (by disenchanting or some other interface) into a power of a matching theme. All Phoenix artifacts can be converted to a phoenix power, Zodiac artifacts can be converted to an astral power, winter artifacts to an ice power, etc. Crafting recipes exchanging one artifact for a sorcery with many artifact options will now consume a quantity of power to produce that sorcery. This allows a use for the artifacts collected from spire runs that may give artifacts of an undesired evolving building. In addition some general recipes, such as pet food, that require artifacts can be made more accessible by requiring a power instead.
Pros: Allows for a use of many old artifacts of undesired evolving buildings other than spell fragments.
Cons: Requires the grouping of all evolving buildings into themes and the interface to support artifact powers.