My fellowship is mostly Chapter 3: a couple in 4, one player in 2. Half of them log in once a day, the other half two or three times a week. Back when I started the fellowship -- a distant era called "this June", now lost in the mists of time -- that was a relaxing and viable way to play Elvenar.
So...about every other day during this event, I've had to reassure some member of my fellowship that they're not doing anything wrong, and they shouldn't stress out about how this event is going for them. Up until now, I've been careful not to say outright: "this event isn't designed for you; just like the Spire, it's only designed for people with much more time and/or cash to throw at browser games; all future events and features are going to keep being targeted toward those people, exclusively; unless you're willing to log in for breakfast, lunch, and dinner -- and/or spend $20+ every month out of your fixed incomes -- Elvenar is not going to be an enjoyable experience for you anymore."
And now I see the following contradictory statements:
"We have to consider that our events are available to players of all Chapters, including the very newest players...Therefore, we will need to offer alternatives for these quests."
"Thanks to our ongoing data analyses on the event, we can see that the event difficulty and player progression are currently at the intended level."
I'm looking at 55 pages of back-and-forth...plus a personal adventure, which taught me that the severity of an offense is inversely proportional to the number of people offended...and after all that, I end up with the exact same question I had before the thread even started. What am I supposed to tell my fellowship?
I think a big part of the problem is that Inno thinks their average type of player logs in two times a day, even if just for a couple of minutes to collect and set 9-hour productions and spend accumulated KP, so that does leave more casual players who do not even log in once a day on the outside. And in the three plus years I have been playing, all events and such have been geared for the players who log in multiple times a day and I do not see that ever changing, not in a "free-to-play" game.