Sir Bently
Member
Ok I am in chapter 3 I would like to know is it worth upgrading the Barack's to train more troops or just leave it the Barack's at the level it is now or does make a difference ?
It makes a huge difference. I'm in Chapter 5 and handle encounters mainly by fighting. It takes a long time to get there, and it is a complex process, but if you choose to cater, then everything will be costlier and more time consuming in the end.does make a difference ?
Negotiating is actually much faster than auto battle. As for it being costlier...not sure about that. The pet food, boost buildings, upgrade costs, supplies, speedup timers used to make enough troops does not seem cheaper to me than the boost buildings, upgrade costs, supplies, and speedup timers used to make goods.but if you choose to cater, then everything will be costlier and more time consuming in the end.
In my experience, that is only true when clearing provinces or in the tournament but not in the Spire, which I hold important. But everyone's experience is different, I guess. I strongly believe that my game is more efficent this way.Negotiating is actually much faster than auto battle.
I have been playing mastermind or versions of it for decades so I can blow up the spire pretty quickly as long as I have the coin/supply rains to cover it (10-15 minutes).In my experience, that is only true when clearing provinces or in the tournament but not in the Spire,
I have been playing mastermind or versions of it for decades so I can blow up the spire pretty quickly as long as I have the coin/supply rains to cover it (10-15 minutes).
Sometimes I toss out maggoty rules like...I can only use the coin/supply rains I earn in the spire or no rains or speedups allowed. But those are arbitrary rules set by me so...self inflicted delays.
Orcs nests look much better than armories when you factor in the supplies, population, and culture costs needed to support an armory.I know, some buildings like orc's nest can provide you some orcs, but they won't replace the production level of armories 100% and as you move to higher chapters the demand for orcs would increase.
FYI, from mid chapter 8 on you'll need orcs to pay for catering encounters.
Orcs nests look much better than armories when you factor in the supplies, population, and culture costs needed to support an armory.
As I mentioned before I still think if Inno would make it to where you could spend in game coins not just on KP, supplies, extra , make it to where you can have the option to either spend in game coins or real money they could do it if they really wanted to . I know I'm gonna hear it again bout here he goes again but so what , if you do it the right way it will work . Give us players the option whether to either spend in game coins or real money and the option what to spend it on . It's not a dumb idea and like I said so what that I mentioned it againTo me whichever strategy works the best for you then do it
Sir Bently, don't worry ... even if some of us disagree with you, we still respect your views and I for one, will not say "here he goes again." Have at it! This is your forum too!As I mentioned before I still think if Inno would make it to where you could spend in game coins not just on KP, supplies, extra , make it to where you can have the option to either spend in game coins or real money they could do it if they really wanted to . I know I'm gonna hear it again bout here he goes again but so what , if you do it the right way it will work . Give us players the option whether to either spend in game coins or real money and the option what to spend it on . It's not a dumb idea and like I said so what that I mentioned it again
Yes, I'm only talking about orc production. Fighters need those Armories.Maybe for a catering city?
But I fight a lot, so I need the training size increase from my armories.
Do they need to be mutually exclusive though? I fight a lot too. My Needles is almost at level 29 so I need lots of armories to lengthen my queue to cover my overnight, most of which is loaded on decent Shrewdy and Bulwark, but I have plenty of Orc Nests too. I have concluded it’s better to train my own Orc Strategists than having Ground of the Orc Strategists. I only need to train once every 7 slots or so and it is infinitely faster than harvesting from GotOS. I think the math for my situation is I need 47 GotOS for the amount of Orc Strategists I get from one training slot. For me, it’s a better use of space to have Orc Nests than GotOS. Any I don’t train can be used for catering or tech. So large training size from decent number of armories and lots of Orc Nests are a happy marriage here.Maybe for a catering city?
But I fight a lot, so I need the training size increase from my armories.