DeletedUser1390
Guest
Game version: __ v1.31.4-(be815a1db) (2017-06-09 10:09)
Game world: __Kheelonar
Browser + version: __Chrome Version 58.0.3029.110 (64-bit)
Account name: __Elven Ivory
Humans or Elves: Elves
Reproducibility: 5/5
I don't know if you consider this a bug but it requires correction in any case.
I just noticed that when I use Cerebuses and Golems to attack the same unit, the Cerebus's Laceration (def. -20%) is overridden and replaced by the Golem's Shield Slicer (def. 10%). Naturally these abilities should stack, or at the very least the weaker one should not override the stronger one, creating a penalty for using the second unit.
Game world: __Kheelonar
Browser + version: __Chrome Version 58.0.3029.110 (64-bit)
Account name: __Elven Ivory
Humans or Elves: Elves
Reproducibility: 5/5
I don't know if you consider this a bug but it requires correction in any case.
I just noticed that when I use Cerebuses and Golems to attack the same unit, the Cerebus's Laceration (def. -20%) is overridden and replaced by the Golem's Shield Slicer (def. 10%). Naturally these abilities should stack, or at the very least the weaker one should not override the stronger one, creating a penalty for using the second unit.