• Dear forum visitor,

    It looks as though you have not registered for a forum account, or are not signed in. In order to participate in current discussions or create new threads, you will need to register for a forum account by clicking on the link below.

    Click here to register for a forum account!

    If you already have a forum account, you can simply click on the 'Log in' button at the top right of your forum screen.

    Your Elvenar Team

News Behind the Scenes: The Spire of Eternity


Ex-Team Member

Behind the Scenes: The Spire of Eternity

Dear Humans and Elves,

We are very happy to be able to share some early news about a brand-new, upcoming feature with you: the Spire of Eternity!

This new feature will be coming to Beta soon, but we'd already like to provide you with a sneak preview today. Check out the video below, where several members of Elvenar's development team give their exclusive insights into the development of the new feature they've been working on for the last months!

Keep your eyes open, because we will share more news very soon!

If you don't have one already, create your own account on our Beta servers today, so that you can be among the first to enjoy playing the Spire of Eternity as soon as it is released!

What do you think the feature will be like? Are you looking forward to it as much as we are? Let us know by posting in the discussion thread. We are very much looking forward to your feedback!

Kind regards,
Your Elvenar Team


Ex-Team Member

The Spire of Eternity

Dear Humans and Elves,

We hope you liked the video we posted last week (see above, if you haven't seen it yet!). Today we bring good news: you can play the Spire of Eternity on Beta now!

Disclaimer: Please be aware that the version of the Spire of Eternity that we have released on Beta now is not yet the final one, and is not yet complete. We wanted to make the feature available on Beta as soon as possible, while it is still being actively developed, so that we are able to get early feedback from you, our community. This will also allow us to react quickly to your feedback.

As promised, we will give you some more information about this brand-new feature, in which you explore a total of three levels of the Spire of Eternity. You will play a character discovering the Spire, headed for its top. On the way, you will find your way impeded by spirits guarding the way, but also chests filled to the brim with treasure.

It is up to you to unblock the way by challenging the spirits in a fight. And for the first time in Elvenar, some of these battles will require you to navigate up to three waves of different enemies. You will need to select your units before the waves begin, and you will not be able to select new units in-between, so choose wisely! We will of course make it possible to see all the different enemies you're up against, per wave, to help you pick the best selection of combatants to lead your team to victory!

The spoils
The Spire of Eternity will come with many treasure chests filled with loot and rewards for you to explore and discover. The possible rewards include many things that you already know, such as Instants that'll help you get some extra Coins and Supplies, but also Diamonds, Magic Residences and Magic Workshops you can place in your city, Spell Fragments and Combining Catalysts to use in Crafting, Boosters, and much, much more!

To top that off, there will be lots more loot, including some unique rewards that have never before been seen in Elvenar! We won't share all the details just yet (go find out!), but there'll be new buildings and a unique building set that is only available through the Spire of Eternity.

And we're not done yet!

Lots more still to come!
It is important to know that the current implementation of the Spire is only a first playable version, and we'll still be adding more features to the Spire of Eternity itself.

For example, we want to make it possible to convince the spirits to move out of the way by offering them resources. Being ghosts, communication can be a little tricky, though, so you will have to find out what it is that they want to receive by trial and error in this game of Diplomacy. Luckily, they will be able to inform you if they accept your gift, or if other spirits are interested in their stead. This will help you determine what to give to each of them.

Currently, battles can only be fought using the auto-battle feature, but we're tweaking the regular, manual battle in which you can control your own units slightly for the Spire, and as soon as that's done, you'll be able to use that in addition to the automatic battle system.

In its first version, the Spire will be a single player feature. But once everything for that is working as well as we want, we plan to give it multiplayer elements too, so that you can experience the discovery and rewards the Spire provides together with your friends!

Check it out NOW!
The Spire of Eternity is available on Beta now for anyone with a Beta account that has at least reached Chapter 3. The first round will last until Friday 7 June 11 AM (CEST). This is a bit shorter than the intended runtime of the Spire, but for the very first round we would like to make sure that it starts and ends at a time where our development staff is available in the office, so that we're available to monitor the situation and fix technical issues, should there be any. If all goes well, we will start a second round shortly after the first one ended. We plan to have the Spire of Eternity available in regular intervals (similar to the Tournaments), but that will not yet be the case for the first test rounds on Beta, as long as we want to test it as much as possible.

The Spire of Eternity is also developed for our Mobile apps, but it is not currently available yet. We aim to have it playable once version 1.81 is in the Stores for all players. This means we will activate the Spire as soon as we can, most likely some days after the full release of version 1.81.

And that's all that we can share about the Spire of Eternity for now. Check it out on our Beta servers now if you want to have a look for yourself. We're also happy to discuss the feature on our forums, so please head over to the discussion thread, and let us know what you think!

Kind regards,
Your Elvenar Team


Ex-Team Member

Spire of Eternity

Dear Humans and Elves,

First of all, thanks to all of you have helped us test the brand-new Spire of Eternity on Beta! Over the last weeks we've received lots of feedback, as well as bug reports, and we've been steadily going through all that to improve the Spire further. Simultaneously, we have been working on implementing new features. We have already released the option to choose for Manual Battle for the Spire encounters to the Beta community, which made fighting a little easier - especially for our less-experienced fighters. And now, we are ready with the first implementation of the Diplomacy minigame that you can use to use resources to solve encounters, which should negate most of the battle difficulties for those who do not wish to fight their way through the Spire.

Today we want to give you some more insights in what that will look like!

The Diplomacy minigame
We had already briefly showed you an early version of Diplomacy in one of the posts above, but let us dive into it a bit more now!

You start Diplomacy by clicking Convince in the encounter window. From there, you will be lead to the minigame, where you will face 5 Lost Souls who each want a resource. Being ghosts, they will have trouble communicating with you, but they do have means to let you know if they like the resource you offer them, whether one of the other ghosts needs it, or if none of them needs it after all. It is up to you to use your 3 turns to find out who needs what.

Disclaimer: the exact costs of course depend on your own progress.

In your first turn, you will have to guess to see which ghosts needs what. After you've selected a resource to offer for each of the ghosts, you click the 'Offer' button that will reveal what each of the ghosts think of your offering. This will look like the image below.

As you can see, none of the ghosts actually wanted Coins in this case. Now you know for the second turn - let's try again!

And we got lucky, and got the right resources for the right ghost already in the second turn.

Now that all the Lost Souls have the resources they needed, your attempt at Diplomacy has been successful! The ghost guarding the chest will allow you to take the reward, which will also make it possible to progress to the next chest, where we can again choose to either fight the ghosts, or attempt a more diplomatic approach. Up to you!

Diplomacy is available in the Spire of Eternity on Beta now! Head over, and create an account so you can give it a try as soon as it becomes available! We're eager to hear your thoughts on this new feature, so please let us know your feedback in the discussion thread!

Kind regards,
Your Elvenar Team