Thanks, I didn't even think of looking there.elvenarchitect.com has all that stuff figured out already.
I did not know about this! Thx Fairy. This puts the mana plant higher than the Mana Hut but lower than the Triumph of Tides per square in chapter 9 and 10.I think elvenarchitects shows set buildings without the set bonus? At least I think they do that for the mana plant in the library set. With full set bonus I would have expected the mana plant to be at or around the top of the list.
Had a wtf moment when I saw this because I missed the whole chapter 17 part.Mana plants (ch 17) 200/sq/hr with the bonus.
Had a wtf moment when I saw this because I missed the whole chapter 17 part.
That would be logical, reasonable, and wrong!one would think the chapter scaling would apply in the same manner no matter which chapter you are in.
Heya If you don't "@SoggyShorts" I don't actually get a notificationI'm guessing that someone (soggy) has figured out the best mana producers per square, however, I haven't been able to find it. Any help?
That would be logical, reasonable, and wrong!
Prior to chapter 9 the culture/pop combo per sq payoff even on really good culture/pop buildings is pretty dismal for the coin loss involved. But after chapter 9 the scaling on pop alters and good culture/pop buildings are outstanding space savers.
The supply payoff per square on the new Triump of Tides building is really outstanding below chapter 7 but leveling a Prosperity Tower makes it kinda sad. Also, I was told something happens to supply scaling in Constructs that really makes the supply production on that building just embarrassing.
Also chapter 10 vs 11 and 12...mana scaling goes sideways and players are not upgrading mana producer that switch to seeds in chapter 11 because they are simply better per square as mana producers than the mana producers you can get in chapter 11 and sometimes even 12.
TL;DR:
1. Manta Ray is great.
2. EA doesn't account for roads, so rectangular buildings are actually better than the list shows.
As others have said, EA has a list and it's a good start, but it does fail to account for set bonuses and roads.
E.G.
thks, so M.Ray is only eclipsed by M.plant, and yes I was thinking, onceManta Ray at Ch 17 is 93/sq/hr
Clam Cliffs gives seeds after Ch 10. It only gives mana in ch 9 and 10.
Yes, all of the set buildings are shown with the base values on Elvenarchitect. When you factor the link bonuses in, Mana Plant goes to the head of the class. But Pilgram's Plaza from the Manor Set and Golden King from the Chess set are also very efficient on a square for square basis once link bonuses are added.I did not know about this! Thx Fairy. This puts the mana plant higher than the Mana Hut but lower than the Triumph of Tides per square in chapter 9 and 10.