Iyapo1
Well-Known Member
It does not know what you want, it knows what you have. If you have it it wont offer it to you again, thus increasing the chances that it will offer you something else.Plus, how does it know what I want?
It does not know what you want, it knows what you have. If you have it it wont offer it to you again, thus increasing the chances that it will offer you something else.Plus, how does it know what I want?
That’s rotten luck. I hope one shows up for you soon. Silver lining is that if you don’t get one you won’t be tempted to spend a gazillion dollars trying to evolve it. I know that’s not much in the way of consolation.And since I was told in a message that I just don't see them or not online and miss them here is the next one
Disenchanting that one means that one goes back into the mix of buildings you might be offered. If you craft all the ones you don't want but leave them in your inventory, they will never come up again. That way, you'll increase the chance of seeing the ones you want. For example, if there are 50 single use buildings that you might get in the MA, but you've already got 40 of them in inventory, that means you increase your chances of getting what you want to 1 in 10 instead of 1 in 50. I hope that makes sense, and I know we're not talking 50, but it's just an example.Disenchanting one reduces chances for a different one? I don't see how that makes sense. Plus, how does it know what I want? It would make more sense if it didn't reappear or reappear as often because it knows I already got it. Not following the logic....
Still not improvedThat’s rotten luck. I hope one shows up for you soon. Silver lining is that if you don’t get one you won’t be tempted to spend a gazillion dollars trying to evolve it. I know that’s not much in the way of consolation.
So... hypothetically if someone were to place one of these epic evolving beasties and then sell it, would it return to the queue in the magic academy so that this hypothetical person could craft it again? I’m asking for a friend.Disenchanting that one means that one goes back into the mix of buildings you might be offered. If you craft all the ones you don't want but leave them in your inventory, they will never come up again. That way, you'll increase the chance of seeing the ones you want. For example, if there are 50 single use buildings that you might get in the MA, but you've already got 40 of them in inventory, that means you increase your chances of getting what you want to 1 in 10 instead of 1 in 50. I hope that makes sense, and I know we're not talking 50, but it's just an example.
Yes, go ahead and delete it if you haven't used any artifacts then you've lost nothing (other than the CC and spell frags)So... hypothetically if someone were to place one of these epic evolving beasties and then sell it, would it return to the queue in the magic academy so that this hypothetical person could craft it again? I’m asking for a friend.
Thanks, @SoggyShorts and @Ed1960. I‘m super irritated with myself over it. Knowing that it’s not a one shot opportunity makes me feel a bit better.
Does this apply to anything else in the MA.So if there is a specific building you are hoping will show up in the building crafting slot, making those will take them out of the rotation and give you a better chance at the other buildings that can show up.
Disenchanting one reduces chances for a different one? I don't see how that makes sense. Plus, how does it know what I want? It would make more sense if it didn't reappear or reappear as often because it knows I already got it. Not following the logic....
Still not improved
View attachment 8386
Evolving buildings and the chess set. These buildings are set up in crafting so that you can only ever have one of each either in your city from crafting them.Does this apply to anything else in the MA.
Does this apply to anything else in the MA.
So... hypothetically if someone were to place one of these epic evolving beasties and then sell it, would it return to the queue in the magic academy so that this hypothetical person could craft it again? I’m asking for a friend.
Ok, so here’s what Actually happened. I made a fire Phoenix. I was super super super excited about the fire Phoenix because I have coveted that thing so hard ever since I learned of its existence. I was trying to see what it looked like at the next level, but it doesn’t show that in inventory. I also had this vague and seriously misguided notion that there might be a way to evolve it with diamonds. (PSA for any other overzealous noobs out there... there is not.) But instead of doing the intelligent and reasonable thing and just looking it up online to see all its stats at every level and whether or not it could be evolved with diamonds, I just plopped it down in my city thinking I could teleport it back into inventory when I was done playing with it. You can’t use a teleport on a fire Phoenix. I don’t have any way to evolve it at this point. So I don’t know what to do. Leave the giant egg where it is until spring when I may have a chance to evolve it? Sell it and hope it comes back in the MA so I can craft it again? Sit on it and see if I can make the darn thing hatch?
Yes, I know I am ridiculous, but... Seriously guys, what should I do?
Does this apply to anything else in the MA.
Each slot has a list of things which can be offered. Thus, if there is a single instance item in the list for that slot, the explanation applies. However, not all slots have such single instant items in their list. I'm not sure, it's somewhere around here, which slots are for what. One is, I think, for military stuff, another for instants of one type or another, and so on. But I'm not sure which items are for which slots. Somebody may have a list....anybody?
AJ
Seen this post and an earlier thread I found that it seems to be true.There are now 5 slots and 5 categories of recipes.
1. category = time instants only
2. category = relics + pet foods
3. category = coin instants, supplies instants, portal profits
4. category = KPs, AW KPs, rune shards, RRS
5. category = buildings only