DeletedUser7621
Guest
I am stuck at a point that I am unable to progress thru the game anymore. I am required to complete 50 provinces to move to Act IV, but the battles seem to be unwinnable. Granted I just now got the max Squad size researched for Act III (only Superior Barracks and Superior Main Hall left to research for Act III, and yes I verified that no research was missed in the entire tree), but given the battles I have been doing so far, it is very unlikely that I am going to be able to win all the battles to complete a province.
One part of the issue I see is, the enemy troops can attack from their given attack distance, but for my Golem, he will not attack at 3 spaces away (2 empty spaces between units), but has to be 2 spaces away (only 1 space away from the enemy unit). The Archer II will randomly allow me to attack from 4 spaces away, but about 60% of the time he has to be 3 spaces away. Then there is the enemy Cannoneer's that can attack the full map away, seriously damaging my units before I can really do much for attacking.
My Sword Dancer II's and Archer II's seem to be easier to pick off than when they were their previous levels, even though it shows they are stronger and should stand up against the enemy perfectly fine. I understand the enemy units have also gotten stronger, but numbers for numbers, mine don't actually seem like they improved with the new level. An example is the Drone Rider vs Sword Dancer II. My troop size was 114, so I tested 114 Sword Dancer II's vs 63 Drone Riders. The Drone Riders won by far, even though I made the first attack. I am supposed to have more attacking power and more life, not to mention the larger troop size.
Any help figuring this out would be much appreciated, otherwise this game will get very boring fast being stuck.
One part of the issue I see is, the enemy troops can attack from their given attack distance, but for my Golem, he will not attack at 3 spaces away (2 empty spaces between units), but has to be 2 spaces away (only 1 space away from the enemy unit). The Archer II will randomly allow me to attack from 4 spaces away, but about 60% of the time he has to be 3 spaces away. Then there is the enemy Cannoneer's that can attack the full map away, seriously damaging my units before I can really do much for attacking.
My Sword Dancer II's and Archer II's seem to be easier to pick off than when they were their previous levels, even though it shows they are stronger and should stand up against the enemy perfectly fine. I understand the enemy units have also gotten stronger, but numbers for numbers, mine don't actually seem like they improved with the new level. An example is the Drone Rider vs Sword Dancer II. My troop size was 114, so I tested 114 Sword Dancer II's vs 63 Drone Riders. The Drone Riders won by far, even though I made the first attack. I am supposed to have more attacking power and more life, not to mention the larger troop size.
Any help figuring this out would be much appreciated, otherwise this game will get very boring fast being stuck.