I am pretty sure the brains around here about this kind of stuff, @MinMax Gamer and @SoggyShorts , have said the mountain halls is not worth building.
For the record, I did not say that the Mountain halls isn't worth building except in the extreme cases where a player has almost zero factories.Right, but those brains walked away at the title! For a catering city the mountain halls is on the must have list.
Way below the GA![]()
Funny, this is the EXACT same situation as I tried to explain to you with your deceptive view that a Dwarven armorer gives you +50% HP even if you have a Martial Monastery.The goods boost from the mountain hall is garbage. The percent it adds is deceptive. If it says 200% bonus, the first 100% is your base production, so it is really only adding 100%. Next, that 100% is added to your relic boost bonus, which mean you are getting 100% extra of your base, not 100% extra of that 700% relic boost.
Do you have any math to back that up?building it for the goods bonus will always be a waste.
See, there you go ignoring all those "intangibles"!that shows just how much better the MtH are than the GA.
Pfft.Nothing can compete with first love. Ever.
LOL.@Aritra All catering threads get derailed.
I'm always glad that no one can actually come burn my city down. I love Elvenar!
Me too!It is a tough call, I'm just going to go with both.![]()
Funny, this is the EXACT same situation as I tried to explain to you with your deceptive view that a Dwarven armorer gives you +50% HP even if you have a Martial Monastery.
Or that a ELR building gives you +50% archer damage even if you have a Needles of the tempest.
Does this mean you get it now?
Do you have any math to back that up?
An actual comparison of the footprint taken by the wonder + the formula impact the AW levels have
vs
The production size of T1,T2,T3 buildings on a per square basis
Would be a good start.
100% the same.Nope. Two different situations and two different formulas, so not the same at all.
The only issue I have with cater-only cities is the bottleneck in a crisis.Are there any cater only fellowships?
The only issue I have with cater-only cities is the bottleneck in a crisis.
If you have no military ability you can get "stuck" much more easily in the Spire.
Your ability to instantly make seeds or orcs (and mana until you get a dragon abbey) is almost nil whereas a fighter who runs out of troops can at least use some timers to make more.
If you keep a big enough stash that this never becomes an issue, well then there's no issue.
No.Cater only FS is what the thread is about... wow... that has to be the subtlest derailing of a thread i have ever seen Soggy.
In some chapters, sure, but as I pointed out, mana, seeds, and orcs change things.Cater only cities are the easiest thing in the world to play even for spire as Alram can tell you.
Or perhaps since the question was "Are there Cater only FS?" and no one has seen one the thread would totally die if the conversation didn't expand at least a little?I don't even think people know they are derailing a thread... just happens like they are hypnotized in to derailing or something.
100% the same.
You say that a 5-day building gives +50% ignoring other factors that affect the outcome
That directly contradicts your statement that the MtH doesn't give +100% because the relics change that.
Since the relics bonus is "always on" and so is the bonus from the MM/needles, they are indeed the exact same thing.
BTW, nice job telling everyone how to play their game in such a rude way, you'd almost fully recovered from that time you said that any decent person would give at least $X to inno after playing.
Solid move.
No it still doesn't, because of this:Mountain Halls gives you what it says it does, after your remove the deceptive way that Inno lists percents.
This is the truly deceptive part and your own words prove that you grasp the concept and understand the deception, now you just need to apply that knowledge:The percent it adds is deceptive. If it says 200% bonus, the first 100% is your base production, so it is really only adding 100%. Next, that 100% is added to your relic boost bonus, which mean you are getting 100% extra of your base, not 100% extra of that 700% relic boost.
@Enevhar Aldarion
No it still doesn't, because of this:
This is the truly deceptive part and why it's exactly the same as the ELR+ needles.
The question is always "What will adding this give me?"
The truth is that a mountain halls with a 200% listing gives not a 200% increase nor a 100% increase, but a 12.5% increase because you were already making 100+700=800 and going from 800 to 900 is a 12.5% increase.
Exactly like how adding 2 ELR buildings to a city with a level 30 needles does NOT give a 100% increase in damage, but rather a 71% increase because you were already doing 100+40 = 140 and going from 140 to 240 is a 71% increase.
Then why would you call out the MtHalls bonus for not applying to the relic number, and only the base? Hypocritical.The base is the base is the base.
Then why would you call out the MtHalls bonus for not applying to the relic number, and only the base? Hypocritical.