• Dear forum visitor,

    It looks as though you have not registered for a forum account, or are not signed in. In order to participate in current discussions or create new threads, you will need to register for a forum account by clicking on the link below.

    Click here to register for a forum account!

    If you already have a forum account, you can simply click on the 'Log in' button at the top right of your forum screen.

    Your Elvenar Team

Discussion Chapter 19: Revenge of the Exile - discussion


Well-Known Member
An update, 3 weeks later.

I mentioned Unurium, but immediately after my needs became Seeds, Seeds, Seeds, for the first third of the chapter. I added 11 Botanikums and commenced levelling my Sunset Towers (which needs to be lvl 12 or higher to be better than a Festival Merchant per tile per hour). It is currently lvl 7. The seed requirements stem from all the sentient goods I needed for research, and also the remaining upgrades I hadn't had space to upgrade in Chapter 18.

I finished the Fortress or Revenge research on the 07/06 (10 days into the chapter), but I purposely didn't build it then, as lvl 1 does nothing, it has no production. I focussed on completing other research that can be done without Settlement goods. I then finished building the portal yesterday, and built my first couple of Towers of Light. To get space I removed many mana producing buildings. I also needed more population to finish the manufactory upgrades and have enough for the future main hall, workshop and manufactory upgrades. I removed my Crab Hotels (Ch16 at 510 per tile) and put back in more lvl 42 residences (613 per tile) and other higher population per tile buildings won from events.

Elvenarchitect city layout today. The last lvl 18 magic residence will move west tomorrow, and I have left space to upgrade the final gems and two final crystal manufactories. I will then expand the breeding facilities east. I will also need to remove some festival merchants and move it all a few tiles west to fit the final breeding facilities to meet the quest (42) that requires 10 of them. I do have sufficient portal profits (3760%) for all the white and black magic I need, so may just choose to have less than 10 Towers except for the quest.

Production per day of resources:
28,800 Orcs
679,900 Mana (but was per previous post until two days ago)
206,504 Seeds
106,111 Unurium

Silk manufactory is lvl 33, and has commenced producing Ancient Refined Goods. One seems enough. I am on quest 19.
Vortex of Storage is lvl 23, Blooming Trader lvl 28. I do also have Timewarp lvl 31, which together with Vortex of Storage is helping with efficient sentient production.

I feel like I have been progressing quickly, but could come to a halt soon, as ascended production mentioned by others seems to take time to clear in the trader. I now also have the sense that I should increase Unurium production if I can find space. You can see I am fairly efficient on roads, at 259 tiles and 7.56%.

I have been using some longer time boosts to speed up some of the building upgrades recently, to commence them before reset etc, but saving up short time boosters for later in the chapter. I have 694 hours worth of boosters saved up.

Enevhar Aldarion

Well-Known Member
@iamthouth You need to build the chapter 18 Wonder that gives extra unurium ASAP, especially before the event starts next Tuesday, because it gives bonus unurium for every currency spawn you collect and for every chest you open in the Spire. It is a huge help in chapter 19.


Well-Known Member
A post only a week later. I was too hasty with deleting Mana producers, I should have kept them a bit longer. Mana is needed in great quantities up front to build the breeding facilities and warpaths.

I now have an excess of Seeds suddenly, as other buildings have reached their max or need more research. It is also helped by my high boosts in sentient producers, so I didn't need to produce sentient goods for several days.
I am using seeds to start production in the breeding facilities I have, to save the mana to construct the buildings.

I'm on the edge whether a second ascended refined producer is needed. Most in my fellowship have one, some have two. But trading of ascended goods is slow at times. Unurium has been fine with just the trader production (and I need one more rune to be able to build the Temple of Spirits).

It is important to upgrade some Towers to lvl 2 straight away, to keep a balance between White and Black Magic to not reach a cap if also using portal profits.

I have completed all research I can before needing settlement goods. The first one needs 20,000 Creatures of the Light. You make them in 6 hr batches of 56 each (Breeding Facility lvl 1), meaning it would take 20,000/56*6hrs/24=89 days just for the first research. Thus, it is critical to be able to build multiple breeding facilities (and upgrading them to lvl 2) straight away, to reduce that time. This is where I made a mistake removing mana producers too early.

I have also been preparing for chapter 20, in building and upgrading a S9 manufactory (Dust for me). I am using the population I have available now, will then teleport it out when hitting the max lvl 33, thus freeing up population to later upgrade Main Hall lvl 43 and the marble, steel and planks to lvl 33 per the quests.

Enevhar Aldarion

Well-Known Member
@iamthouth If case you have not looked ahead at quests for the chapters, there will eventually be one that requires 10 Breeding Facilities at level 4. I also found this to be pretty much the minimum for getting through the chapter in a reasonable amount of time. These also grow in size as you level them up, unlike guest race production buildings in previous chapters, so plan your space wisely.


Well-Known Member
@iamthouth If case you have not looked ahead at quests for the chapters, there will eventually be one that requires 10 Breeding Facilities at level 4. I also found this to be pretty much the minimum for getting through the chapter in a reasonable amount of time. These also grow in size as you level them up, unlike guest race production buildings in previous chapters, so plan your space wisely.
Yes, I have (I'm using IDavis's list), and that reminds me, I found that you could have 10 lvl 4 breeding facilities with only 9 warpaths (below), which is the most efficient layout possible, but that assumes no towers. There is however a quest that requires 10 warpaths. There is also a quest that requires both 10 towers and 10 breeding facilities at the same time (but thankfully not lvl 4 breeding facilities), but these do not need to be connected, only in the city at the same time.


Well-Known Member
I agree with you about RL and know that the evil ruler does not win but is destroyed by the very power he sought. Evil does not win in the end.
Also, this chapter is a real slog. I was not happy with how the game mechanics forced me to play it.


Well-Known Member
Now 7 weeks into the chapter, I can see this will be the longest chapter so far, mostly due to the very slow settlement production.

Today I finished the Fortress of Revenge research upgrade, and immediately upgraded my Fortress to Lvl 2. I need to save more Ascended basic goods and sell a few more Towers of Darkness before I can upgrade to lvl 3 as well.

Next research to get to upgrade the Breeding facilities below.

I corrected my Mana mistake by adding 9 Aqueducts (46.3 mana per tile per hour). Unfortunately I had earlier removed Human Ships (90.3 mana per tile per hour) but at least I have upgraded 10 breeding facilities to lvl 2 now, so mana is accumulating again for the lvl 3 and 4 breeding facilities upgrades (needs 19.7mill).

I had decided early on to use portal profits for this chapter, which is proving smart. To upgrade the Fortress of Revenge you need to sell Towers of Light and Darkness, and each last 1 week before expiring. If I were to wait until each expired, this chapter would balloon in time spent and space needed. I have 4215% in portal profits which is enough for the whole chapter.

Lately I've been building and deleting towers as soon as my ascended goods (and orcs) allowed, to accumulate the black matter needed for the Fortress of Revenge upgrades. With my 10 warpath and 10 breeding facility layout, there is only room for 3 towers, per my layout below. I aim to complete all the towers before I need to upgrade the breeding facilities to lvl 3 (5x6) and lvl 4 (6x6). City layout below.

I am also consistently hitting the top of the spire, which is helping with accumulating time boosts. Particularly the 5hr boosts are helpful to reduce 6 hour breeding facility production down to one hour each to speed up the chapter. Without time boosts my calculation is another 106 days, but will reduce that as breeding facilities upgrade and I use time boosts. I have 1190 hrs worth now in the inventory.

I am on quest 41. Blooming Trader is lvl 31 now, and Vortex of Storage lvl 24. Seed, mana and unurium production is sufficient. I have been boosting the ascended production, but trading it takes time still. I occasionally have to wait for Orcs production, but generally ok.

Production per day
28,800 Orcs
980,100 Mana
145,958 Seeds
106,111 Unurium


Well-Known Member
@Enevhar Aldarion I haven't built the ETC, nor have I built the Temple of Spirits (I can build it now though, got all runes filled).

The ETC needs to be lvl 17 to be better than Festival Merchants for seed production, but may be more worth it for the MM boost. I may build it in the future. It is not so much the production of ascended goods that is the issue, more the trading, as you mentioned previously. I have 3 merchants at present.

I still have the Temple of Spirits as one of my potential future wonders, but haven't needed it yet. That may change now that I need to produce Ultimate Creatures, but by my calculations current production will be fine. To make the 34,900 Ultimate Creatures needed for the research, I need 530,873 Unurium, and I make 106K per day in the Trader, so should be fine.


New Member
I have figured out how to put out the 10 + 10 for quest #42 but I'm hoping someone knows whether towers and breeding facilities can be stored. I'm thinking breeding facilities should be fire since they are like any other guest race buildings. My concern is the towers since they expire.
yes,,, Thankfully the spire is giving away lots of teleports,, I'm well on my way to my goal of having 100 teleports,, :)


Well-Known Member
Now 10 weeks into the chapter, still making progress, but middle part of the chapter slowed down considerably.

I will complete Optimally Prepared Main Hall research later today. I am on quest 59 (Unlock Optimally Prepared Workshops + Unlock Optimally Prepared Main Hall). I have a lvl 32 steel manufactory in my inventory, which I need to put back in the city for quest 65.

I have suffered from my Mana mistake, in that it is taking longer to upgrade the breeding facilities. Nearly there now. Elvenarchitect layout. I have removed some more seed buildings as my Sunset Towers increase, and put in more mana buildings. I made sure I built and sold all the Tower of Light and Darkness early on, and I'm now using portal profits for White and Black magic. This allows me to minimise the Warpaths to only 10, per quest 32, saving lots of Mana from other potential layouts. I've left space to upgrade the final five to lvl 4.

Before this latest event started, I did build the Temple of Spirits too, to gain more Unurium. That will help me upgrade the Refined Precious Standard and Sentient buildings to lvl 33 as they require 170K each, and Main Hall upgrade requires 260K, all while you also use unurium in the breeding facilities. I also upgraded my Flower Goblin Epiphany from ch 17 (seeds) to 18 (unurium) and will upgrade to ch 19 once I collect enough Royal Restorations.
I will be aiming for Day 17 in this quest giving out Lunar Factories as the daily prize, which has a great Mana per tile per hour output, as that will help me in the back end of the chapter.

I am using time boosts for my lvl 4 breeding facilities to boost settlement production. Most of the time my Fortress of Revenge sits empty, as I can quickly make the needed Ultimate Creatures needed for a research.

Other resources are ok, I can make enough sentient goods, seeds and unurium to keep production going. I have been holding back on catering tournament provinces that required mana though, so a little bit lower in tournament score lately. Still going to the top of the spire.

Production per day
36,000 Orcs
1,089,133 Mana
103,258 Seeds
130,023 Unurium

Estimate on chapter completion is now 6 to 7 weeks.
Last edited: