OIM20
Well-Known Member
So I got to thinking as I look at my perpetually level 4 brown bear (Lack of artifacts seems to be a thing in Elcy. Entire run for Gingys and I came up nil.) and my currently level 3 red panda, and I remember how cute my Ashen Phoenix was early on. Now it reminds me of a peacock. (I call it Lucy. Props for those who get it.)
What if there were a use for those two artifacts that come from the FA that those who get ten artifacts in the event run don't need? (Except in bear and phoenix cases to trade for earlier artifacts.) What if they could be used to access level 10-Art?
Obviously this wouldn't be something to everybody's tastes, but with a reliance on already present artifacts, it would keep it f2p for those who're in FS that would put in the effort. But what if we could feed it another artifact and it would let us choose which of the level artworks we wanted to display? If you feed it two, it could rotate between the different artworks - maybe you get to choose which artworks by how many artifacts over 10 you feed the base.
I think the art department works awfully hard on these, and frankly, most of us blaze through them very quickly because we want the benefit the building gives us at max level. I just think it would be interesting if there were a way to be able to select the skin I want to see in my city.
Do I think this could be a coding nightmare? Yes, yes I do. Do I think the devs would spend their time on other things before even considering this? Yes, yes I do. Hence why this is not a formatted I&S idea and just a discussion thread.
What do you think? Would it be cool if we could choose which skin our evolving buildings show without having to stop evolving them? (i.e.: You get level 10 benefits and can keep a row of eggs if you want.)
And just for fun: do you have a favorite evolving building artwork before you reached level 10?
[Apologies if I missed a previous discussion thread about this same thing. It's a big forum.]
What if there were a use for those two artifacts that come from the FA that those who get ten artifacts in the event run don't need? (Except in bear and phoenix cases to trade for earlier artifacts.) What if they could be used to access level 10-Art?
Obviously this wouldn't be something to everybody's tastes, but with a reliance on already present artifacts, it would keep it f2p for those who're in FS that would put in the effort. But what if we could feed it another artifact and it would let us choose which of the level artworks we wanted to display? If you feed it two, it could rotate between the different artworks - maybe you get to choose which artworks by how many artifacts over 10 you feed the base.
I think the art department works awfully hard on these, and frankly, most of us blaze through them very quickly because we want the benefit the building gives us at max level. I just think it would be interesting if there were a way to be able to select the skin I want to see in my city.
Do I think this could be a coding nightmare? Yes, yes I do. Do I think the devs would spend their time on other things before even considering this? Yes, yes I do. Hence why this is not a formatted I&S idea and just a discussion thread.
What do you think? Would it be cool if we could choose which skin our evolving buildings show without having to stop evolving them? (i.e.: You get level 10 benefits and can keep a row of eggs if you want.)
And just for fun: do you have a favorite evolving building artwork before you reached level 10?
[Apologies if I missed a previous discussion thread about this same thing. It's a big forum.]