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Crafting Recipes - Master List

PaNonymeB

Well-Known Member
Looking at number of recipes in higher/lower pool per category :
1. 2H+8L = 10%
2. 12H+1L = 22.4%
3. 9H+7L = 21.8%
4. 6H+15L = 22.8%
5. 3H+13L = 15.8%
So this change doubles presence of time instants and increases presence of buildings (at least for people who crafted all evolving buildings), while slightly decreasing presence of other recipes.
 

PaNonymeB

Well-Known Member
With update 1.108 changing Crafting recipes, I reseted my data. I've seen 18 (not all full) cycles so far, and here are the recipes :
  • Pool 1 (% instants) :
    • CR 100% ×1, 50% ×1, 33% ×2, 25% ×2,
    • SW 100% ×2, 50% ×1, 33% ×1, 25% ×0, 20% ×1, 15% ×0, 10% ×0, 5% ×0
    • PP 20% ×2, 15% ×2, 10% ×2, 5% ×1
  • Pool 2 (KP and others) :
    • AWKP 20 ×1, 15 ×0, 10 ×0, 7 ×1, 5(2) ×2, 3(2) ×1
    • AWKP (costing broken shards) 3 ×0, 10 ×1, 15 ×0
    • KP 15 ×2, 10 ×0, 6 ×2, 3 ×1, 1 ×0
    • Broken shards 3 ×1, 2 ×1, 1 ×0
    • RR 10 ×0, 20 ×1, 30 ×1, 30 (costing spell fragments) ×0
  • Pool 3 (relics, pet foods) :
    • Relics : marble ×2, steel ×1, planks ×1, crystal ×4, scrolls ×1, silk ×2, elixir ×4, dust ×2, gems ×0
    • Pet foods costing relics : elixir ×0, dust ×0, gems ×0, spell fragments ×0
  • Pool 4 (time instants) :
    • 10m(6) ×1, 15m (9) ×0, 30m(5) ×2, 45m(5) ×0, 1h(7) ×4, 2h(4) ×3, 5h ×1, 8h ×2, 14h ×1, 20h ×2
  • Pool 5 (buildings) :
    • Rainbow flower cage ×1
    • Lava codex ×1
    • Frozen Flame Green ×2
    • Other cultural buildings ×0
    • Military buildings : ELR ×2, MMM ×0, UUU ×1
    • Traveling Merchants : I ×1, II ×1, III ×0
    • Festival merchant ×2, mana sawmill ×2, orc nest ×0, orc strategist ×2, vallorian valor ×0
    • Chess set/evolving buildings ×3
 

MinMax Gamer

Well-Known Member
I haven't reset the aggregates yet, waiting for a bit longer before the dust settles. But yeah, we can pretty much throw out our previous data now, unfortunately.
 

PaNonymeB

Well-Known Member
Data for 52 cycles :
  • Pool 1 (% instants) :
    • CR 100% ×3, 50% ×1, 33% ×2, 25% ×7,
    • SW 100% ×3, 50% ×1, 33% ×3, 25% ×3, 20% ×2, 15% ×1, 10% ×2, 5% ×0
    • PP 20% ×7, 15% ×4, 10% ×6, 5% ×3
  • Pool 2 (KP and others) :
    • AWKP 20 ×3, 15 ×3, 10 ×1, 7 ×1, 5(2) ×5, 3(2) ×4
    • AWKP (costing broken shards) 3 ×0, 10 ×1, 15 ×0
    • KP 15 ×5, 10 ×0, 6 ×4, 3 ×3, 1 ×2
    • Broken shards 3 ×2, 2 ×2, 1 ×1
    • RR 10 ×1, 20 ×4, 30 ×2, 30 (costing spell fragments) ×3
  • Pool 3 (relics, pet foods) :
    • Relics : marble ×4, steel ×3, planks ×6, crystal ×7, scrolls ×3, silk ×4, elixir ×5, dust ×5, gems ×4
    • Pet foods costing relics : elixir ×2, dust ×2, gems ×1, spell fragments ×1
  • Pool 4 (time instants) :
    • 10m(6) ×1, 15m (9) ×1, 30m(5) ×6, 45m(5) ×3, 1h(7) ×7, 2h(4) ×11, 5h ×3, 8h ×5, 14h ×5, 20h ×6
  • Pool 5 (buildings) :
    • Rainbow flower cage ×2
    • Rainbow unicorn ×3
    • Codex : lava ×1, leaf ×3, sun ×1
    • Frozen Flame Green ×3
    • Other cultural buildings ×0
    • Military buildings : ELR ×3, MMM ×1, UUU ×4
    • Traveling Merchants : I ×2, II ×2, III ×2
    • Festival merchant ×5, mana sawmill ×3, orc nest ×1, orc strategist ×5, vallorian valor ×0
    • Chess set/evolving buildings ×7
 

PaNonymeB

Well-Known Member
Did anyone see buildings outside of this list (recipes I confirmed so far) ?
  • Rainbow flower cage
  • unicorns : rainbow, crystal, silver (newly confirmed - edited)
  • Codex : lava, leaf, sun
  • Frozen Flame Green, Orange
  • Winter Shrine
  • Military buildings : ELR, MMM, UUU
  • Traveling Merchants : I, II, III
  • Festival merchant, mana sawmill, orc nest, grounds of the orc strategist, vallorian valor
  • Chess set/evolving buildings
All non-building recipes that were there before changes had been confirmed too, and none else appeared.
 
Last edited:

PaNonymeB

Well-Known Member
I started collecting data from 2 other players in FR forum and here is the data I have so far :
  • Pool 1 (% instants) :
    • Coin rain 100% ×9, 50% ×9, 33% ×5, 25% ×15, 15% ×1, 10% ×1 (quite strange - to be confirmed)
    • Supply Windfall 100% ×16, 50% ×9, 33% ×15, 25% ×6, 20% ×10, 15% ×3, 10% ×11, 5% ×7
    • Portal Profit 20% ×25, 15% ×19, 10% ×14, 5% ×8
  • Pool 2 (KP, runes and RR spells) :
    • AWKP (costing spell fragments + catalysts) 20 ×15, 15 ×12, 10 ×7, 7 ×9, 5(2) ×17, 3(2) ×13
    • AWKP (costing spell fragments + runeshards) 3 ×4, 10 ×13, 15 ×9
    • KP 15 ×14, 10 ×3, 6 ×6, 3 ×9, 1 ×5
    • Runeshards 3 ×6, 2 ×10, 1 ×4
    • RR 10 ×8, 20 ×10, 30 (costing BP + catalysts) ×16, 30 (costing BP + SF) ×12
  • Pool 3 (relics and pet food) :
    • Relics : marble ×11, steel ×18, planks ×24, crystal ×21, scrolls ×16, silk ×22, elixir ×18, dust ×20, gems ×14
    • Pet food :
      • costing relics + CC : elixir ×12, dust ×7, gems ×7,
      • Costing SF only ×14
  • Pool 4 (time instants) :
    • 10m(6) ×13, 15m(9) ×16, 30m(5) ×19, 45m(5) ×15, 1h(7) ×24, 2h(4) ×28, 5h ×14, 8h ×10, 14h ×30, 20h ×24
  • Pool 5 (buildings) :
    • Rainbow flower cage ×5
    • Unicorn : rainbow ×8, crystal ×5, silver ×2
    • Codex : lava ×7, leaf ×8, sun ×8
    • Frozen Flame Green ×7, Orange ×6
    • Winter Shrine ×1
    • Military buildings : ELR ×11, MMM ×6, UUU ×8
    • Traveling Merchants : I ×12, II ×14, III ×9
    • Festival merchant ×15, mana sawmill ×14, orc nest ×15, grounds of the orc strategist ×22, Vallorian Valor ×12
    • Chess set/evolving buildings : 17
Note : a player didn't give enough information on some recipes e.g. pet foods, so I made some estimates to include them in the totals.
Below is what I know :
  • AWKP (costing spell fragments + catalysts) 15 ×8, 10 ×4, 3(2) ×9
  • AWKP (costing spell fragments + runeshards) 15 ×6, 10 ×8, 3 ×2
  • AWKP (unknown cost) 15 ×7, 10 ×8, 3 ×6
  • RR 30 (costing BP + catalysts) ×15, 30 (costing BP + SF) ×12, 30 (unknown) ×1
  • Pet food :
    • costing relics + CC : elixir ×9, dust ×4, gems ×4, unknown relic ×4
    • Costing SF only ×11
    • Unknown cost ×8