@SoggyShorts
Exactly what I said: no proof.
The number of players on the forum are too few? Well, Inno could in just an hour sent out a poll on every world and get that damn info if they wanted, publicise it and nail me as being wrong. If they do so, I'll be more than happy to publicly state I was. Unlike Inno, I don't have a problem admitting I was wrong when proven wrong.
Point is, I posted the poll because of my own asking around, and both that one and this one may not be enough, at least they are hard facts and are supporting my claim.
Though I often agree with you, on the second point I do not.
Their wording wasn't poor, it was an outright lie. I can't make anything else of it. And again, if Inno wanted the info, setting up a poll would be easy. Once again, I just asked around, going to the people on my map and again, most answered that they did considerably more than 30 visits.
Considering most worlds seem to have something roughly like 25000 players with a score over 0, even if you get only 1% response it should be enough to be statistically viable.
However, it AGAIN is only going to be the more active players responding, not the very casual players in most of the cases, so the results will AGAIN be based on the most active players' answers. And I'm willing to bet $100,- right now that the answers would again be supporting my claims.
A company should in my eyes be heeding their most active players, and think on ways to attract more of them, since those are the ones that make or break a game, and also represent the group providing a steady revenue.
That last part, I might go along on....except that once again, there is no evidence. And even so, that increase might be there because people do visit 4 times now instead of 3. The question is whether that's going to be structural or not. I tend to think not, as players who only played/did visits 3x a week did so for a reason and are likely to revert back to that earlier rhythm. Its human nature. And even if they do keep it up, is it really an improvement to have those people do the 5-10 visits to gain those chests an additional day?
Not to mention another point I made: many of those casual players aren't even far enough advanced to have the CL up yet. So those players are irrelevant to the discussion as they wont be finding goods in the chests and thus can't be enticed by getting them with doing visits one or two more times each week.
(edit) Sorry if I seem passionate about this, but like I said, this AW was part of my strategy. Having it castrated like this is, for me at least, a possible dealbreaker. I've already cut down both playing and forumactivity after earlier changes. This one might just be the last straw, where I'll cut my losses and quit.