DeletedUser61
Guest
The rewards for visiting and buffing a city are substantial, and I'm quite happy with the requirement that we must actually VISIT each city, and maybe learn something, in order to collect the substantial rewards.
I'd like to discuss five different rosters, and how they could behave when you're visiting a city
I'm very happy with the current interface for wandering around on the World Map, the blue arrow is wonderful, so I'm NOT suggesting any sort of similar list for the World Map itself. My technique is to start in the upper left of my discovered territory, and then work right to left, top to bottom, and clicking on the World Map icon at the bottom of the page when I'm ready to visit the next city on the World Map.
But WHY is the interface so clunky??
I'd like to discuss five different rosters, and how they could behave when you're visiting a city
- The Global Roster, when you click on the host's rank, returns you to the Global Roster, and focuses on the host's name. This is GOOD, and doesn't need to be changed.
- We'll hopefully have an Ancient Wonders roster, soon, and it should have functionality that's similar to the Global Roster. Indeed, I would be quite happy if "winning the game" depended on your AW score rather than Score = Required Workers + Required Culture + Relics weighted by the distance to their source ring.
- The Trade List already has a radio button for undiscovered cities, and the Notification List already tells me who has been accepting my trades and making visits, so the Trade List is fine.
- The Fellowship Roster, when you click on the shield, returns you to the Fellowship Overview. This is BAD. Clicking the shield should take you directly to the Fellowship Roster, with a focus on the host's name.
- The Notification List isn't represented by an icon in the host's city, but we NEED an icon with the same functionality, for the Notification List. The Trade symbol would certainly be appropriate.
- A Radio Button would be a fine icon for indicating an undiscovered city.
- If an undiscovered neighbor is buying my goods, I would be VERY interested in jumping to their city, following the blue arrow back to my locale, and scouting or gaining control of the bridging sectors, and thereby avoid the 50% markup on the trades that they are offering.
- The discovered Trade icon or Hands icon, which would only apply for DISCOVERED cities, should be DYNAMIC with exactly the same functionality that exists in the host city and, further, clicking on that icon in the Notification List should both take me the city AND activate the buff icons.
- The Hands in the Fellowship Roster should likewise both take me the city AND activate the buff icons.
- I don't see any need for dynamic Hands in the Global Roster, Ancient Wonders roster, nor the Trade List, but I certainly wouldn't object if that were the easiest way to implement the overall functionality.
I'm very happy with the current interface for wandering around on the World Map, the blue arrow is wonderful, so I'm NOT suggesting any sort of similar list for the World Map itself. My technique is to start in the upper left of my discovered territory, and then work right to left, top to bottom, and clicking on the World Map icon at the bottom of the page when I'm ready to visit the next city on the World Map.
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