HallowedMystique
New Member
It seems to me that there are disproportionate requirements for badges in the FA in that the requirements for "easy" badges, such as witch hats, are much lower than the requirements for "hard" badges, such as Farmers and Blacksmiths. Generally, the entire fellowship has to contribute blacksmiths to fill the waypoint, but it is often possible for a single fellowship member to fill the easier badge waypoints. As a result, fellowship members often wind up with a high inventory count of badges that they never get to use. Perhaps Inno could analyze leftover badge counts to better structure the FA badge requirements...? Certain badges never seem to appear in the pit either, which helps to ensure there are lots of leftover badges. Thanks for your attention.
HallowedMystique
HallowedMystique