DeletedUser
Guest
I'm finding that as I expand on the world map, it's getting harder to smoothly move from one section to another to get to the outskirts of what I've already discovered. A lot of my time is spent backing out of cities and providences I'd already discovered and completed if I'm not really careful about where I choose to 'grab' the map to move it.
I know people are not thrilled with multiple clicks, but I'm wondering if needing a double click to access a providence rather than a single one to prevent 'accidental' access to an area when all you're trying to do is move the map around might not be more beneficial.
I know people are not thrilled with multiple clicks, but I'm wondering if needing a double click to access a providence rather than a single one to prevent 'accidental' access to an area when all you're trying to do is move the map around might not be more beneficial.