• Dear forum visitor,

    It looks as though you have not registered for a forum account, or are not signed in. In order to participate in current discussions or create new threads, you will need to register for a forum account by clicking on the link below.

    Click here to register for a forum account!

    If you already have a forum account, you can simply click on the 'Log in' button at the top right of your forum screen.

    Your Elvenar Team

Easier manafactories settings

NightshadeCS

Well-Known Member
This was brought up in the last Facebook Live chat (again). The person speaking said that they would definitely love that option, so I got the impression that they were trying to implement something. Especially since it already exists on mobile in the form of the blue arrow to move to the next manufactory of the same type.
 

Palavyn

Well-Known Member
Maybe it hasn't been implemented yet because, unlike workshops, manufactories require resources to initiate production. So determining whether a player has enough resources to initiate production in ALL manufactories of a certain type may require extra calculations. But this can be worked out. If a player doesn't have the resources for ALL productions, the corresponding choice(s) can just be greyed out.
 

Lelanya

Scroll-Keeper, Keys to the Gems
Also there is the issue of sentient vs regular production.
For example
A player has a human city, boosted plank silk gems.
Their sentient boosts are moonstone (marble) obsidian (crystal) silly soap (elixir).
An event like the one we are currently enjoying requires the player to put in 9 small factories to make 3hr productions.
I can assure you the owner of said factories has NO desire to have a level 24 marble factory make 300 marble instead of 2900 moonstone! This needs to be developed with care.
 

tanount

Member
For sentient goods generally you have 2 or 3 for a certain goods. Simple matter of doing those first or at a different time schedule or additional option. The lower manafactories won’t have sentient option so would not be available. When doing FAs setting 30 factori 1@a time is tedious at best
 

Palavyn

Well-Known Member
High level factories have only 3hr and 9hr options, regular and sentient. Low level factories have 3hr, 9hr, 1day, and 2day options. So the interface for this should be different than the graphic you get by selecting a manufactory.

An even better option, IMO, would be to have manufactories automatically start new productions as soon as they are collected. One way this could be accomplished is with a new building (warehouse). When you select the warehouse, you can specify 3hr, 9r, 1day, or 2day productions. You can also transfer coins, supplies, etc from your main hall to the warehouse, which would hold enough resources for all of your manufactories to do 2-day productions. When productions are automatically started, the required resources are deducted from your warehouse.

So collecting would be reduced to opening up the warehouse, selecting the production time for manufactories (and separately for workshops), making sure it is stocked with resources, and finally by going around the map collecting resources from your manufactories and workshops which immediately start new productions on their own.
 

tanount

Member
True but I’m suggesting an option to be able to just like workshops you have the option of doing all at once or individually If you have sentient factories it’s is usually only a couple so do those separately and then can click button to start all the rest to whatever
 
Top