As far as I know, I am on the current version (US1.133) of the app as the playstore has no update available.
You already tagged Helya over here about the announcement saying "from today". I've been waiting for that response. I don't like bugging support when my game is working just fine.Yep, that is the current version, until the next update on Thursday. It just seems odd you are not seeing the little lock with the countdown, because I am pretty sure everyone is supposed to have it. Maybe send a message to Support when you are in the game and they can see if something is wrong?
Yeah, me either. I think that is a a PC only thing this time.
Wait, what?!My experience in the previous event was that currency was dropping a good bit more frequently than once per hour. Since I visit the map and the Trader many times per day, I find the hint by Timon that these actions increase currency frequency believable.
Of course thats a reasonable time in germany where their offices are, makes perfect sense right, 3am is completely logical....Is the start time at 3 AM east coast time?
Mt experience over time is that it averages 1 per hour. In the short run, it may seem like more.
Yes, refreshing alerts you to currency that you didn't realize had dropped, but this does not make it impossible for more than the assumed number of drops to occur based on certain factors (such as subtle reward for frequent visits, triggered likely by leaving and coming back frequently, as opposed to never leaving for hours and hours, lol). Also, it is possible that the "more" arrives by getting +2 or +3 more often, not necessarily more drops.With regard to going to the world map or trader increasing the frequency of currency drops, I believe this is inaccurate, although it is understandable why people believe this might be so. Exiting to the world map or Spire (and possibly the trader, although this is less certain) causes the game to refresh the town map. In some cases with slow connections or possibly just server lag, the town map does not refresh automatically when currency falls. Doing something that refreshes the town map then causes the currency that had "already" fallen to be visible. I play with a slow processor on a slow connection, and not infrequently when I go to the world map or Spire and return I see one or even two event currency. Same with just refreshing the browser window.
So doing those actions won't cause more currency to accumulate, but it will alert you to the currency that is already there and allow you to pick it up.
With regard to going to the world map or trader increasing the frequency of currency drops, I believe this is inaccurate, although it is understandable why people believe this might be so. Exiting to the world map or Spire (and possibly the trader, although this is less certain) causes the game to refresh the town map. In some cases with slow connections or possibly just server lag, the town map does not refresh automatically when currency falls. Doing something that refreshes the town map then causes the currency that had "already" fallen to be visible. I play with a slow processor on a slow connection, and not infrequently when I go to the world map or Spire and return I see one or even two event currency. Same with just refreshing the browser window.
So doing those actions won't cause more currency to accumulate, but it will alert you to the currency that is already there and allow you to pick it up.
I'll check, but I think no, not true.