DeletedUser2983
Guest
I am enjoying the embassy theme for chapter 16 and would like a permanent embassy building in my city, the Elvarian United Council (EUC). This building is upgrade-able for each race to have a space and give race specific daily rewards. The building would require goods from the race specific chapter to upgrade for each specific race added. This would be an in-between chapters project with the EUC quest series for building staying on the left with the other quests. A menu similar to the FA badge listing could be used. Once all the goods needed (make a badge and call it a contribution) are collected they are used for the building or upgrade. In addition, mini events to settle disputes could be incorporated separate from global events to earn greater rewards or upgrades. Those of us who are at the end of the game would enjoy special exclusive events to keep our cities prosperous and reward us for making it past Embassies. It is also a great incentive for players to stay the course and get to the end of chapter 16 to engage in these 'extras'.
Example: Fairies and the Dwarves have arrived at a peace agreement. To continue that goal, a delegation from each race comes to the EUC for ongoing good relations. This building would be a grand collaborative effort to create a magnificent structure to house the representatives of each mighty race. To build this building it would need dwarven granite and copper and from the Fairies, velvet and ambrosia.
Rewards: Significantly increased culture and population. Dwarves' daily gift, platinum sentient good and elixir, Fairy daily gift velvet sentient good and gems. Orcs & Goblins' daily gift mushroom sentient good, orcs, and magic dust (dealing with that race requires a bigger payment. LOL), Woodelves bring mana scrolls, etc.
Example: Fairies and the Dwarves have arrived at a peace agreement. To continue that goal, a delegation from each race comes to the EUC for ongoing good relations. This building would be a grand collaborative effort to create a magnificent structure to house the representatives of each mighty race. To build this building it would need dwarven granite and copper and from the Fairies, velvet and ambrosia.
Rewards: Significantly increased culture and population. Dwarves' daily gift, platinum sentient good and elixir, Fairy daily gift velvet sentient good and gems. Orcs & Goblins' daily gift mushroom sentient good, orcs, and magic dust (dealing with that race requires a bigger payment. LOL), Woodelves bring mana scrolls, etc.