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    Your Elvenar Team

End results of road checks

SoggyShorts

Well-Known Member
Update: Here's how it turned out: https://www.elvenarchitect.com/city/planner/0012b630cd2147719ef4368651ad6323/
I'm pretty sure that's as good as it gets. There are a few tiny inefficiencies, but my criteria for city design include having all 3h, 12h, and 24h collects touching each other if possible which I managed. (see pick)
sections.png
The only issue now is that I have 13K too much pop, but I think if I slowly upgrade some stuff with RRs I can get rid of the last 3 Venar's AND keep some or all planks. Or go the other way and add a plank? We'll see.
Thanks for checking my roads =)

Do all of my sets have a road connection? I made a new design to add in the set but I'm going cross-eyed trying to see if I did it right.
Edit v.2.0:


Also, does anyone want to buy 33 expansions?
:oops:
 
Last edited:

tiG23

Active Member
i looked and don't see a missing connection as best I can tell. are the provs on clearance? if so, sold.
 

samidodamage

Well-Known Member
I think all your sets have a road. The issue I see is with 2 Pilgrim Manors together; neither of them gets all 5 link bonuses that way. I'd switch one out with the forge on the other side of the 4x1 entrances.
 

NightshadeCS

Well-Known Member
You would also need one extra road in that empty square you have by Kirit et al. You probably intended such, but thought I would mention it.

Whoops! Look at the other side, NS! I see you do indeed have a road on the left of that set.
Also, now that I feel stupid for missing that element, I will just say that I feel sad there is a road on either side of your armories. Probably doesn't count against you much, since you have SO MUCH ROOM, but that stuff always makes me cringe in other settings. :oops: :p

Wouldn't it be nice if the military buildings worked as a set? I hate having to get roads to those 3 huge buildings. :cool: :cool:
 

SoggyShorts

Well-Known Member
a road on either side of your armories.
I didn't like this either, and I forgot about my crevasses (hehe) so I made a shift, should be better now
ouldn't it be nice if the military buildings worked as a set? I hate having to get roads to those 3 huge buildings
Ugh. YES.
They always have to be together anyways since they all need clicking so a set function would be perfect.
 

Kawhi is a Raptor

Active Member
Update: Here's how it turned out: https://www.elvenarchitect.com/city/planner/0012b630cd2147719ef4368651ad6323/
I'm pretty sure that's as good as it gets. There are a few tiny inefficiencies, but my criteria for city design include having all 3h, 12h, and 24h collects touching each other if possible which I managed. (see pick)
View attachment 10125
The only issue now is that I have 13K too much pop, but I think if I slowly upgrade some stuff with RRs I can get rid of the last 3 Venar's AND keep some or all planks. Or go the other way and add a plank? We'll see.
Thanks for checking my roads =)

:oops:

you have far more than 13k too much pop but that's just one man's opinion :p
 
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