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Events Event Information

For some folks, Spring is advancing, and it’s planting season. Here in Elvenar, the Fairies are busy planning their gardens. So their bees are Buzzing Spring.
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In the whispering woods, where the Flower Goblin calls home, something magical stirs. His garden, usually so familiar, is suddenly sprouting flowers that seem to grow overnight, dancing to an invisible tune. Above this lively dance of blooms and leaves, a deep buzzing sound captures his attention, leading him away from his floral sanctuary and towards the dense woods.

Following this mysterious melody, the Flower Goblin stumbles upon an epic sight—the Grand Hive, buzzing with life and twice as tall as the tallest oak. His eyes widen; his green thumbs tingle. This isn't just any hive. It's the stuff of legend, the kind that beekeepers whisper about around campfires.

With a skip in his step and a heart full of bravery (or is it just reckless goblin curiosity?), he tiptoes to the Hive's majestic archway, eager to meet these buzzing builders.

Are you ready for a romp into the unknown? Tag along with the Flower Goblin, peek into the Grand Hive, and discover a world abuzz with secrets and magnificence!
Main Prize: A set building, the Golden Hive, consisting of 6 pieces.

The set buildings produce Culture, Population, and Spell Fragments, Vitality Surge 10% units or tier 2 Goods / Sentient Goods / Ascended Goods depending on the buildings.

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In this event, some of the quests have been tailored to fit player chapters. This means that players from different chapters will encounter different quests in certain places. Because of this, each of our primary sources has a different approach to displaying your quest experience.

This Italian site has created a flow chart experience. Where the quests start to diverge by chapter, pay attention, as this will say, for example, once quest #40 has been accomplished, if you are chapter 11 or below, Produce Goods; but if you are in chapter 11 through 17, Produce Sentient Goods, if you are chapter 18 or above, Produce Ascended Goods.

iDavis has a new Settings button, where you may select your chapter and from there, the quests will display a current and relevant list for you.

Platinum Leaf’s Google document assumes that each player has at least reached Crafting research in mid chapter 3. From there, they have highlighted quests that may be variable for each player and provided the options that their players’ Beta fellowship has observed.

Elvenar’s wiki is available now, to better assist you in task preparation.

The Elven Architect has the current event buildings loaded in live versions of this program.

The introductory video is available here. Typically the Strategy video is available shortly after the start of the event.

This is a shuffle style event. Your chance at the daily prize is guaranteed, so long as you have at least 400 event currency. Luckily there is plenty available as milestone rewards, in the questline. Best of luck to you, and don't forget to use your tools, especially the Magnifier and the Double Prize, as soon as they are available.
 
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Beneath the cold hard earth, the Amuni uncover secrets long buried. Their relentless excavation brings to light treasures unseen, attracting souls full of mischief and greed. Among these are three goblin brothers, infamous in Elvenar for their cunning thievery, who believe fate has smiled upon them with the discovery of a colossal gem amidst the sand.

The brightest of the trio, driven by a hunch, places the gem into an ominous empty slot. Instead, he finds the key to awakening an ancient cat mummy from its eternal slumber, unveiling a story far greater than any treasure.

Join Barchanni and his people as they meet with this mysterious being to uncover a past woven with magic, guardianship, and divine whims. As the sands of time shift, nothing remains hidden forever.

Are you ready for a new Goddess? Meow!

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Meet Amun the 5th! Sacrifice a goblin or two to her, put out some milk and maybe, she will share her wisdom with you.

In this event, some of the quests have been tailored to fit player chapters. This means that players from different chapters will encounter different quests in certain places. Because of this, each of our primary sources has a different approach to displaying your quest experience.

This Italian site has returned to the numbered quest format, but is displaying the variable quests as A, B, C and so on. The event has multiple pages, with Quests for the Beta tester, and has the Evolving Building, Purring Sanctum, in an easily navigable format. All of the chests of buried treasure are available for perusal on another page. Each daily prize, and all the grand prizes are loaded, and the League rewards are listed as well.

The Beta Fellowship Platinum Leaf is creating a Google Document. It will have all the information but as the event has just nicely started on Beta, this dedicated group will have a play tested list of what is actually viewed by this mainly high level fellowship. However, scaled quests are highlighted. There will be a chart for event preparation.

iDavis has a new Settings button, where you may select your chapter and from there, the quests will display a current and relevant list for you.

The Wiki is available now, to walk you through the event screens.
 
Greetings everyone! Summer is here, and with it, comes the Elvarian Games.
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In the vibrant reefs of the ocean, an extraordinary event is about to unfold. The Marine Marvels Show has come to your Kingdom! This aquatic celebration brings the wonders of the sea to life in a dazzling display of skill, grace, and balance. Reserve your tickets early for the highlight of the event, Puff's Nautical Theater, featuring the amazing pufferfish Puff performing alongside trapeze artists!

Join Rufus in celebrating the ocean's wonders with trapeze artists, gymnasts, and synchronized dance shows that showcase the art of body and motion.

Main Prize: Evolution building called Puff's Nautical Theater.
The building produces Culture, Population, Coins, and Standard Precious Goods, Orc, and Knowledge Points depending on the building's level.
There are two new Daily Exclusive Buildings: Torrent of Teamwork and Symphony of the Sirens.
The building Torrent of Teamwork produces Culture and Barracks Light Melee and the building Symphony of the Sirens produces Culture and Mana.

Additionally, there is a new special set building. This is the first set building that expires and is not a main prize.
The Tidal Hoarder (3x2) + Azure Shard, Opaline Shell, Abyssal Pearls, Neptune's Trove, Sunset Kelp (1x1).
(copied from the Announcement on Discord).

This is a theater type event, in that the claim prizes screen will have 3 rings. There will be a ring that earns 1 medal, another that earns 2 medals, and a third that grants 3 medals. As always, there is a strategy for gaining daily prizes, and another for advancing along the grand prize lane.

All the information that you need, is available from the following sources.

This Italian site is best for Beta testers, as all of the quests are listed. There are multiple pages, with all the prizes, the quests and the rings, as well as League information. The Home page of this site also has the loading screen available for download.

The Beta fellowship Platinum Leaf starts their Google Document early, and are typically caught up to the current quests on the second day. This document lists all the quests, the prizes, and has a strategy section on which ring provides the best value, as well as a planning section for workshop and factory productions.

Of course iDavis’ site has all the quests, both in viewable and down load form, all the prizes, and a strategy section.

The excellent staff at Elvenar’s Wiki can walk any new player through the various screens and strategies.

And of course, the Elven Architect is available for all to use for planning purposes.
 
Well, now that you’re hot and sunburnt from watching the Elvarian Games, you’re reminded of that board game that washed up on the beach a couple of years ago. Where did I put that again? No worries, here comes Thalita now, she’s got it well in hand. What’s that? She has another mystery? Oh good.
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Now that the lush lands of the Sun and Moon Dwarves are open to all with the help of the Solunar Nexus, an expedition team of dwarves, elves, and humans embarks on a journey through the verdant forests of this enchanted land, seeking new and amazing wonders to discover.

As they venture deeper, the group stumbles upon a mysterious portal and a pile of weathered blueprints. The dwarves, keen-eyed and meticulous, quickly realize that two-thirds of these precious plans have been washed away, leaving only fragments of the whole. They become disheartened until the elves realize that each race perceives a unique portion of the remaining blueprints.

United by their shared discovery, the dwarves, elves, and humans come to an inspiring conclusion: only by combining their distinct perspectives can they decipher the secrets of the blueprints. Through collaboration, they unlock the path to constructing the magnificent Tower of Unity, a beacon of harmony and ingenuity.

Are you ready to join this thrilling expedition? Help the group build the Tower of Unity and be part of a story where the true power of cooperation and understanding is revealed.

The Tower of Unity produces Population, and Culture and is switchable between Barracks Heavy Melee, Boosted Goods+Unurium, Ancient Wonder Knowledge Points, and Combining Catalyst depending on the building's stage. This event also introduces a new expiring building that replaced the Goddess of Wishes, the Die of Fortune, which offers a random reward:
30x Diamonds 5%
Sip of Clarity 5%
Spectral Stone 5%
3x KP 5%
1x CC 5%
Goods1 25%
Goods2 25%
Goods3 25%

This is a merge style event, so to give you a hand, I have the following links below to assist you.

First out of the gate with all the information, this Italian site has a wonderful site with multiple pages and all the information. Beta testers should bookmark this site, as this is the definitive guide for us. Please use the translate button located on the right side.

Next is the Beta Fellowship Platinum Leaf. These players hit the ground running, play test each quest, and together collect a big batch of information on their Google Sheet for universal access. Here you will find a tutorial on how to play the merge game and a prep list for workshops and factories.

As always, there is iDavis. This website grows by leaps and bounds. Use the tab on the left side to switch pages, where you will all the relevant information for this event.

The wiki is available now.

As always, use the ElvenArchitect to plan your city layout. If you don’t find what you’re seeking, keep checking, as this site is maintained by a volunteer.
 
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Ah the leaves are turning on the trees, and it's the time when the Bears start studying the night sky for their favorite constellations. But this year, there is a new one! Qilin, a legendary mystical creature - which is also a chunky unicorn!

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"In the tranquil realm of Elvenar, the night sky is set to unveil a spectacle unlike any other. As the stars align and the celestial gates open, the playful Dreamweaver, Glido, descends from the heavens. This pink, fluffy unicorn, embodying the essence of dreams, brings with him a playful energy and a cascade of floating bubbles that bestow the sweetest slumbers upon all who encounter them.

The devoted Order of Celestial Seekers, having awaited this moment for centuries, gather near your city to finally meet Glido. Join them to partake in this celestial celebration. Jump on the bubbles of dreams, rest within the Alcove of Sweet Naps, and share your dream journeys by the Dreamer's Pillar. This is your chance to walk among the dreamscapes and enjoy the profound dreams Glido brings from the stars. "

Quick note: Glido is a pet.

I am pleased to tell you that once again, events are being Announced right here on our Forums.

The wiki is available for this event.

Our Italian game leader has this multi page site ready for you. It is first out with all of the information, so Beta players should use this to look for unexpected surprises. Here you will find a Quest list with information for all levels of players, the Daily Prizes, the Grand and Royal Prizes as viewed in your city, an interactive menu on Glido for every player's level, strait forward information on the rotating Spheres, and the League table (as viewed in your city). Use the translate button on the right side.

The Beta Fellowship Platinum Leaf continues to test events and create a Doc for you to read. You will find a planning area, and a strategy for use on chests, as well as the quest list, the daily prizes, the rotating spheres and some information on Glido.

iDavis has information in two areas of his site. His event notes have multiple pages, Info, a Calendar of Daily Prizes, Quest List, an area titled 'Prizes' that displays Grand and Royal Prizes, Leagues, and the Spheres (where you can select various filters to learn strategy). There is also the feature of viewing the current set of new buildings (although if you are looking back at a previous event you will have to use the filter to refresh to the correct event). In this area you can view Glido; please remember to select your chapter in one of the buttons at the top.

As always, use the ElvenArchitect to plan your city layout. If you don’t find what you’re seeking, keep checking, as this site is maintained by a volunteer, and unfortunately he is running behind.

A quick note: the Die of Fortune has been retained from the Builders of Harmony event, it has replaced the Ferris Wheel Galore in the Gold League reward.
 
Fall is advancing, the drift of leaves under the trees is growing, and it’s nearly time for the Misty Forest to appear. While out scouting for magical ingredients suddenly Crash appears. As usual he seems to think we’ve been skulking in the bushes, but he is willing to let us help him.

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“As the days grow shorter and the nights colder, the villagers stockpile wood to keep the darkness at bay. But the lumberjacks, who once fearlessly faced the forest, now refuse to return to work. They speak of unearthly howls and cries that echo even louder than the crashing of falling trees. With winter approaching and desperation mounting, the townsfolk have turned to drastic measures: they have called upon Crash, the infamous monster hunter whose mere name haunts the nightmares of the creatures he hunts. With nothing better to do, Crash took the job out of sheer boredom.

As night falls and the full moon rises, the forest seems to pulse with an eerie life of its own, calling out to those brave enough—or foolish enough—to enter its shadows. Will you venture into the darkness alongside Crash (and keep an eye on him while you're at it) this All Howl’s Eve? The forest is alive with sounds that defy reason, the night teems with hidden dangers, and the truth waits to be discovered.”

Sounds fun, right? But what if we need a little help? Well, here are some great links for us to enjoy.

First out of the gate is this wonderful multi page Italian site. There are pages for Quests, Daily and Grand Prizes, the Mysterious Objects, the Evolving Building Moonlight Party, and the League rewards. The Daily quests work for any level of player by clearly explaining the conditions for variable quests. Some pages offer interactive menus that allow viewing the buildings at various chapters / stages.

Next, the Beta Fellowship Platinum Leaf offers this Document. The pictures of buildings, the mechanics of the event, the quests and prizes, have all been collected in game by the members of this fellowship from actual game play.

And of course there is iDavis’ site. This site excels at this event, there is a video link to explain the mechanics, and an area where you can test these features for yourself, to practice using the light tools. There is as always an event overview, the calendar, the quests, the prizes and the league rewards.

As always, use the ElvenArchitect to plan your city layout. If you don’t find what you’re seeking, keep checking, as this site is maintained by a volunteer.

As always there will be a wiki.

The Gold League reward for this event includes a Wishing Well.
 
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Oh, those are snowflakes! I guess it's time again, to think about presents, and who we're gifting. And that brings us to Boblin, our very own Christmas Goblin, whose organizational skills have dumped him with the job of running Elvenar's postal service.

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As the snow falls in Elvenar, the Winter's Stage is set for something far more magical than your average winter festival—The Act of Giving! Led by the wise Yeti Yotoham and the ever-mischievous Boblin, this play promises to be a performance like no other. With yetis, goblins, and a lesson in generosity at its core, Yeti Santa will try to teach the goblins that giving can be just as rewarding as hoarding... if they ever listen.

But that's not the only story you’ll want to catch. Frostbeard’s Monologue will keep you guessing whether he's frozen in thought or just literally frozen, while the soul-stirring tunes of A Frosty Fugue will tug at your heartstrings. And for those sitting in The Cold Corner, well, bring a blanket!

This winter, join the fun, savor the music, and witness a spectacle that’ll leave you warm inside—despite the snow.

Collect all five pieces in the Winter Stage set, and evolve the main piece, The Act of Giving. And to do that, help is here, in the form of the following sites.

This Italian site is always listed first, because all of the quests are available at the beginning. This multi page site offers a Quest List, the Daily and Grand Prizes, a view of the Set Buildings, and the League prizes. Both types of Quests are available with a variable, clearly delineated way for that explains the conditions for quests that are scaled to any level. Some pages offer interactive menus that allow viewing the buildings at various chapters / stages.

Next, the Beta Fellowship Platinum Leaf offers this Document. The picture of the Set, and the Display of the individual pieces, the list of daily prizes, and the list of Quests have all been collected in game by the members of this fellowship from actual game play. This set of pages also offers a grid of workshop and factory quests for planning purposes.

And of course there is iDavis’ site. This site excels at this event, there is a video link to explain the mechanics, and an area where you can test these features for yourself, to practice using the light tools. There is as always an event overview, the calendar, the quests, the prizes and the league rewards.

As always, use the ElvenArchitect to plan your city layout. If you don’t find what you’re seeking, keep checking, as this site is maintained by a volunteer.

The hard working staff at Elvenar's wiki have a great overview of the features of this event.
 
Zaphiel appears once more in our city, to guide us to a special event: The Magic of Yore. The Tournament of Magic brings fame and fortune to its victors, but this year’s champions are about to earn something far more thrilling—and daunting. As tradition dictates, they’re tasked with pursuing ancient knowledge to enrich sorcery itself. This time, their goal is Transcendence, the fabled state of magical euphoria and boundless power that’s been whispered about for centuries. With fragments of old scrolls and arcane insights gathered over the years, these sorcerers will attempt what few have dared.

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And what of the rest of us? Well, we can only sit back, munch on Scorching Snacks, and hold our breath. Join us in the Magic of Yore event to witness history in the making as the greatest sorcerers aim for a power so wild it could make mountains dance!

What does this mean? This year’s Sorcerer’s event brings a new Evolving Building, the Place of Convergence. In this year’s event, the apprentices have managed to resurrect an old magic, called Transcendence, and applied it to the Place of Convergence. This is an unusual building - it has 7 stages. The first 6 have passive rewards Boosted Sentient Goods, Vallorian Guards and a Knowledge Point. But, in the final stage, it achieves Transcendence, and offers temporary but significantly more potent bonuses. In this case, it boosts its own productions to 175%, and adds 3 Combine Catalysts. This will last 110 days, after which Transcendence can be reactivated with use of Volatile Sigils. Ten of those will grant another 11 days, after that the cost is twenty two. Beyond that is unknown.

To join Zaphiel and his charges, please use the following sites for all your information needs.

This wonderful Italian site is first out of the gate with all of the quests and clarifies which ones are sequential and which are episodic (or daily). This is a multi page site, has a list of the quests, the daily and grand prizes, as well as an interactive menu of the Place of Convergence. The quest list has all of the variations for players of different levels, starting with the lowest, and are marked A, B, C, etc. There is also a display of the Beacons of Power, and the League Prizes as well. Don’t forget to use the Translate button on the right side.

The Beta Fellowship Platinum Leaf does test each and every quest with players of various levels to put together their Document. This contains a picture of the main building, Place of Convergence, and a description of Transcendence. They have a note on strategy with regards to spending event currency as well as a brief tutorial on this topic. There is a list of the daily prizes, the quests themselves, now with the daily quests clearly marked. The variable quests are highlighted in yellow, often with the highest option and a lower level one, displayed. There is also a checklist for production quantities to help with pre-planning.

And of course there is iDavis’ very layered website. The ‘All Buildings” button will show the new buildings for the current event - this is also a setting, and defaults to the current or next event running on live. Next, select your chapter, a button near the far right, and Events, also at the top, to view a quest list specifically designed for your needs. Explore the menu on the left for a variety of pages, from basic information, through the daily prizes, the quests, grand prizes, league rewards, a list of the beacons, and finally, a description of Transcendence.

The wiki will not be updated going forward, and much of its information is going to be migrated to the Knowledge Base. Please look here for information relevant to this event.

Use the ElvenArchitect for all your planning needs - but unfortunately, it is running behind. There is the latest expansions to be added, as well the values for the latest event.
 
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Carnival Season has arrived! And in Elvenar, this means a Cookoff.
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“Mama Juul, the legendary orc chef has spent her life chasing the boldest flavors across the realms. From dwarven stonebread to elven frostberries, she’s turned the unusual into the unforgettable, crafting dishes that delight and surprise even the most stubborn palates. Her traveling kitchen has become a beacon for food lovers and daring cooks alike, though her mischievous goblin helpers often add a dash of chaos to the mix.

This year, Mama Juul has outdone herself by organizing the grandest culinary competition Elvenar has ever seen: the Elvarian Cook-Off. Aspiring chefs from every corner of the world are invited to test their skills, creativity, and nerves in a series of intense challenges. Only the bravest and most inventive will make it to the final round!

Do you have what it takes to impress Mama Juul? Or will you end up as a cautionary tale in goblin kitchen lore? Join us at the Elvarian Cook-Off to witness culinary history in the making!


This is a merge style event. You will take dishes that involve Hot Chocolate, Lime, or Meat and Vegetables, and create one of 6 dishes of each type. There are customers waiting outside the restaurant, and their table may order anything off the menu, which you will create, by pulling items out of a basket, possibly getting them right or merging them, to fill the orders that come into the kitchen.

What to do: Familiarize yourself with the six of each type of dish by pulling items out (this is one type of Season quest), and using the information area on the upper left side of the ‘tablecloth’, or using the wiki. Merge items to create more complex dishes (also a Season quest), to fill an order. Orders are located to the right of the tablecloth. Keep a chart or table open somewhere so you can total up the cost of the order. Filling an order is also a Season quest.

Strategy.
Note: this is to get along the Grand Prize lane.
First off, total up the cost of an order.
Level one items are worth 1
Level two items are worth 2
Level three items are worth 4
Level four items are worth 8
Level five items are worth 16
Level six items are worth 32

Divide the result by the numbers of stars (aka satisfied customers) that the order is worth. Do that for all 3 of the orders present, and you will get an idea of which order is most cost effective.
BUT also take into account if the order offers Flavor Loot, and how much you can win. Try to select orders with a good chance at 2 or 3 of these. Flavor Loot, when opened will grant a chance at level 5 or 6 items, or more Chef Hats (standard event currency).

If you feel that none of the orders coming in are worth filling, you may cycle them out by using the garbage can symbol in the top right corner. A new order will spawn in 30 minutes.

You can win the Main Event building, the Elvarian Cookoff, a 3x5 Evolving Building with 10 levels, and a switchable production, or two new buildings, Eating Contest and Cooking Fest Gate, or possibly the Food Truck Fest under the Royal Prize Pass. There are also Instants, and some older buildings that typically appear during this event (typically food themed buildings).

In this type of event, iDavis’ site really does go the extra mile. On top of building descriptions, the daily and grand prizes, league rewards and a chapter specific quest line, this site offers a description of the food items, the tablecloth and its components, the offers in detail, and what to expect from the Flavor Loot.

Always first out with all the quests, and offering clear delineations between the various levels of the quests, and when the daily quests begin, is this Italian site. Here you will find a multipage area with the quests, daily and grand prizes, a view of the ‘tablecloth’ board, the League rewards, and an interactive view of the main event reward, The Elvarian Cookoff.

As always, there is the Beta fellowship Platinum Leaf’s Doc. This has all the usual items, prizes, quests, a planner for certain types of quests, and a strategy area, as well as a how to play guide.

Here is what has replaced the wiki: https://support.innogames.com/kb/Elvenar/en_DK/4578/Elvarian-Cook-Off
 
Good news everyone! While it's Phoenix time again, once again our citizens give thanks as giant Eggs will not be crashing landing in the city borders. It's just that purple Sky Essence, readily visible whether in snow or grass. :)
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The Glory of Phoenix has arrived in Elvenar, bringing together two ancient traditions in a celebration of art and competition.

Throughout the realms, whispers spread of a magnificent phoenix being carved from ancient stone, its form slowly emerging day by day. The Nomads and the Cult of the Phoenix have set aside their differences, each bringing their own interpretation of beauty to honor these magnificent creatures, and each hoping to influence the final form of this grand sculpture.

At sundown, the grand plaza fills with an intriguing mix of wandering artisans and devoted cultists. While the great stone phoenix takes shape, smaller works of art appear around it - delicately painted eggs that seem to shimmer with their own inner light. Each contribution, each painted symbol and carved detail, will ultimately determine how the grand phoenix statue manifests at the festival's end.

There's more to this festival than mere decoration, though. Both the Nomads and Cultists have their own trials and traditions, each testing participants in unique ways. Whether you follow the practical wisdom of the Nomads or admire the mystical approach of the Cultists, your choices will leave their mark on the emerging phoenix.

So, what do you say? Ready to join this celebration where ancient rivalries transform into artistic inspiration? The unfinished phoenix watches over us all, probably amused by how its presence can turn even the fiercest debates into shared admiration.


Main Prize: Evolving building called Azure Phoenix.
The building has 10 stages and produces Population, Culture, Mana, Ascended Goods, Mortar, Knowledge Points, and the Azure Phoenix's pet effect gives percent to tournament points won depending on the building's stages.

New Daily Exclusive Buildings: Relic Delver and Painting Tent.
The building Relic Delver produces Population and Culture and the building Painting Tent produces population and boosted goods.

And as always, we are wondering how to find the lists of quests, daily prizes and more. Look no further!

The Beta Fellowship Platinum Leaf collects all this information through play testing. In this Doc you will find the Evolving Building, a pet called Azure Phoenix, a guide on how to spend event currency, a strategy section on best chests, the list of daily prizes, the quests, and a chart with a production checklist.

iDavis has some basic info, the list of daily prizes, the quests, the Grand Prizes, the League table, and a description of the chests, including a guide to strategic use. Don't forget to set your level so that you get the relevant quests.

This wonderful Italian site has the loading screen, the quests, the daily prizes, the Grand and Royal Prize lanes, the Azure Phoenix, a page with all the chests, and the League screen.

The Knowledge Base has their information listed (this has replaced the wiki for event information sourced from Inno Games).

I have checked the Architect, nothing new has been added, going back to the 24/25 Sorcerer's event.
 
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And now Spring has sprung, and it’s planting season. So of course our favourite little Floblin returns, to plant a special garden for the Fairy Queen. But this year, he encounters our old friend, Menhirok, who has been holding on to some special seeds.

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For centuries, Menhirok stood watch over his master’s tomb, a silent guardian bound by duty even beyond death. But when tomb raiders shattered the ancient seal, he awoke once more—his mission unfinished, his master’s rest disturbed. With no relics to protect and no orders to follow, he roamed the land, searching for a way to bring peace to the past.

That is when he crossed paths with the Flower Goblin. Once cursed into a bloom for his reckless ways, the mischievous goblin had since found a new purpose—nurturing life wherever he wandered. Upon hearing Menhirok’s sorrowful tale, he had an idea.

An unlikely partnership took root. A Construct of steel and cogs, learning to shape the earth with careful hands. A goblin, part plant, whispering to roots and calling forth life from barren ground. Together, they set out to create something unlike anything seen before—a garden of memory, legacy, and love.

But the final bloom has yet to open, and they need your help to complete the masterpiece. Will you aid them in bringing this garden to life?


Main Prize: The Floating Garden Set.
The buildings of the set produce Population, Culture, Basic Standard Goods, Banshees, Unurium, Seeds, and Mana.

New Daily Exclusive Buildings: Drifting Florist and The Faux Float.
The Drifting Florist building grants Population, Culture and Mana, while The Faux Float building grants Culture and Population. Rickety Reaper is a lovely building just bursting with population.

This event is a shuffle style event. There are 16 boxes that contain prizes of various types, such as goods, spells, various instants, 1x1 mushroom buildings, and of course the daily prize.

To help us along the way, the following 4 sites have the list of quests, daily prizes and various other types of help.

This Italian site offers a multi page site, with the loading screen, the quests with the variable levels clearly indicated, the daily prizes, the Grand and Royal Prize lanes, the Floating Garden set including a drop menu of each piece, and the League screen.

The Beta Fellowship Platinum Leaf offers this Doc, with a view of the Floating Garden set, and two of the new prizes, the Drifting Florist and Faux Float. There is a list of daily prizes, the quest list with some of the variables listed, and a Production Checklist for prep work.

iDavis has a multi page area, with the prizes including an expanded area to look at the building productions, a list of quests, the Grand and Royal Prizes, and the League information. This site offers players the ability to choose their level, and ideally the quests and building menus will reflect the choice.

There ought to be some help in game, from the Knowledge Base, but it is the late comer, not released until the event is live.
 
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Hey who’s that at the door? It’s Barchanni! Come in, have some tea and share the news. What’s that? You’ve found something new?

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Descending further and further into the Buried city, the Amunis’ relentless excavation efforts are once again bound to uncover something truly extraordinary. Their excavation tools strike something solid where there should only be dust, and the sands yield to yet another long-buried secret.

Even the Amuni, widely recognized as one of the most advanced races of the Unur lands, stand in awe. This is no ordinary ruin. The partially unearthed structure seemingly defies all known Amuni architecture, leaving the tireless excavators puzzled.

Seeking answers, they turn to what the Amuni have come to name ‘Knowledge Tablets’, yet another discovery at the long-studied dig site. These stone tablets, etched with the great wisdoms of their ancestor, must surely contain some clues.

Fortunately, a true breakthrough in unravelling the mystery arrives in the person of the scribe Menes who, upon hearing of the excavators’ remarkable find, cannot resist joining their efforts. As a lifelong scholar, devoted to studying ancient glyphs, he is able to decipher even the oldest of inscriptions, ones others would deem unreadable.

Guided by his expertise, the Amuni may stand a chance at not only unearthing the structure but perhaps even restoring its true purpose. Will you join the Amuni in restoring this marvel and aid them in recovering their ancestral knowledge?


Join Barchanni and his team as they excavate the ruins in this tile style event. There is a new Evolving Building, Everflowing Cascade, and some new daily prizes, Travelling Scriptorium and Dig Site Quarters. Also available is the Crystal Pond and a new expiring building, Glyph Weaver Workshop.

So how do we navigate the treacherous sands and locate this buried treasure? With help of course!

First up is iDavis. His site really shines at this type of event. On top of the usual pages like daily prizes, quests, building descriptions and the league rewards, he also shows the tools needed to collect any prizes, has a video to show how to navigate the dig site, and also an area where players can hone their skills by selecting and using the dig tools.

Next is this Italian site. As always, use the translate button located on the right side if you do not speak Italian. In the meantime, the main page offers a download of the loading screen, there are quests, daily and grand prizes, an interactive page with a thumbnail of the Evolving Building Everflowing Cascade so each player can look up what the building does for their chapter (and the level they can Evolve it to). There is a League screen, but the list of prizes (named this time, thank you!) is still being excavated.

And as ever, there is the tireless work of the Beta Fellowship Platinum Leaf. Each quest and prize listed in the Doc is meticulously researched by in game play of its members. As always there is a production checklist that players can review to check on workshops and factories needed, and which spells to set.

There ought to be some help in game, from the Knowledge Base, but this is not available at this time. However, last year’s event is still available in the wiki, if the mechanics of this event is still unclear. Disclaimer: these are last year’s prizes.
 
Bored of summer break already? Hey, here comes our favourite spectator sport - the Elvarian Games! Maybe this year, the racer I bet on will stop colliding with the rings, and actually get somewhere

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Every summer, the Elvarian Games celebrate the finest feats of agility, strength, and occasionally, questionable decision-making. Traditionally a showcase of grace and glory, this year’s festivities have taken a... splashier turn.

With bouncing pufferfish, spinning tentacles, and a maze watched over by a very judgmental crab, the challenges are less about elegance and more about staying upright. Meanwhile, the ancient Ceremonial Pools offer a relaxing soak, though competitors are strongly advised not to get too comfortable.

Think you have what it takes to triumph in the splashiest Elvarian Games yet? Grab your courage (and maybe a towel) and join the madness!

Main Prize: Ceremonial Pools Evolving Building
The building has 7 stages, provides Culture and Population, and the production is a random pool of: Mana, Seeds, Unurium, Knowledge Points and Spell Fragments.
Transcendence Bonus:
500% Self-Boost,
50% chance of gaining 1 Royal Restoration per pickup

New Daily Exclusive Buildings: Octo Sweeper, Pufferfish Bounce, and for diamonds, Hermit’s Maze.


This is a scroll style event. You will race through rings of your choosing, once you have collected event currency. Assistance is always appreciated in events, and the following sites have published information.

First up with all of the information is this Italian site. As always, use the translate button located on the right side if you do not speak Italian. In the meantime, the main page offers a download of the loading screen, there are quests, daily and grand prizes, an interactive page with a thumbnail of the Evolving Building Ceremonial Pools so each player can look up what the building does for their chapter (and the level they can Evolve it to). There is a League screen and a list of all of the rings.

iDavis has a multi page area, with the prizes including an expanded area to look at the building productions, a list of quests, the Grand and Royal Prizes, and the League information. The Hoop page lists all of them with the opportunity to change this in order to reflect the strategy for hoop choice. This site offers players the ability to choose their level, and ideally the quests and building menus will reflect the choice.

And as ever, there is the tireless work of the Beta Fellowship Platinum Leaf. Each quest and prize listed in the Doc is meticulously researched by the in game play of its members. As always there is a production checklist that players can review to check on workshops and factories needed, and which spells to set. Included as well is a strategy area which players can use to choose which Hoops will best assist with their goals.

There ought to be some help in the game, from the Knowledge Base, but this is not available at this time. Here is the general event link. However, last year’s event is still available in the wiki, if the mechanics of this event is still unclear. Disclaimer: these are last year’s prizes.
 
Tired and sunburnt, we look now to a little quiet indoor entertainment, but sadly, instead, this crew turns up:
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The mysterious depths beneath Elvenar have awakened, as Dwarven mining guilds uncover a network of ancient tunnels pulsing with blue crystals and glowing treasures hidden away since before memory itself!

Throughout the mountain, rumors spread of strange discoveries - luminous spores dancing through hidden caverns, stone faces watching from passage walls, and peculiar drilling mechanisms biting through rock like butter. The Dwarves have established the impressive Frostgem Foundry, its crystal core growing stronger with each discovery.

The expedition hub buzzes with excited voices as adventurers prepare for daring Gleaming Gambits into the unknown. From the Stoneface Pathway, mysterious carvings might hold keys to forgotten wonders that lie deeper within.

The Dwarves have brought their finest technology - from the rumbling Dwarven Ironhorn to unpredictable contraptions from the Blast Works, each tool testing your courage as you delve deeper.

And then there's May - a helpful mountain goat with a talent for trouble. "That goat triggers more cave-ins than a rookie with dynamite," grumbles Borin, "but she's led us to the richest veins!"

Ready to plunge into this underground adventure? The unexplored tunnels beckon... if May doesn't get there first!


It's the Dwarven merge game, with a plot twist - but don't worry, that's just the story. If you've played the game before you will still know how to play this event. Beware the new quest, if you have unlocked Ancient Wonders, there are two quests to Forge a Rune. But you will need to Solve Quests, and in aid of this, look to the following sites for assistance.

Always up first is this Italian site, a must see for all Beta testers. This multipage site offers the loading screen, all of the quests from the moment the site is public, a view of the board, Daily as well as Grand and Royal prizes, an interactive page with a breakdown of the Evolving Building by chapter and level, a list of the Trade Offers, and League rewards. The site breaks down the quests by chapter.

Next is the tireless work of the Beta fellowship Platinum Leaf. This Google Doc offers a list of the prizes, the Quests and a Production Checklist.

Of course there is iDavis. His website grows ever more layered. His multipage site offers the Daily, Grand and Royal Prizes, the Quests, Leagues, and some good information on the Board, Game Pieces and Trade Offers.

There will be page in the Knowledge Base once the event is live. This page will take you to the list for 2025 events.

The strategy for this event is two fold.
1. Count up the cost of the offer, divide by the number of red Triumph Gems, take the lowest possible one while still being able to:,
2. Find and take offers that give a good chance at Lucky Draw
 
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The sunflowers are full and ripe, nuts are falling from the trees for the squirrels to gather, and the sky gets clear. Now the stars are out in all their glory, and it’s time for Autumn Zodiac. I wonder which Bear we’ll see this year?

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Oh, it’s another mythical creature instead.

The celestial currents above Elvenar shimmer as the legendary Shellux, The Dragonsnail, awakens from a millennia-long slumber! This magnificent cosmic guardian emerges during autumn, bringing secrets of time and unexpected wisdom.

Throughout the realm, whispers spread of extraordinary phenomena - ethereal portals crackling with starlight, crystalline waters pulsing with otherworldly energy, and ghostly warriors materializing to test the brave. Ancient sites respond to Shellux's presence as seekers prepare for trials challenging courage and wisdom.

From the shimmering Phantom's Rest, spectral guardians offer glimpses of forgotten knowledge, while the enchanted Fae Falls cascade with liquid starlight. The enigmatic Cosmic Timekeeper grows more intricate with each celestial alignment.

The cosmic trials demand both strength and patience - navigating ethereal challenges while proving worthiness before ancient spirits requires balancing swift action with thoughtful strategy.

And then there's Shellux itself - a paradoxical creature whose unhurried nature somehow accelerates the training of those it deems worthy. "That cosmic snail teaches patience," muses Elder Moonweaver, "yet grants the swiftest military preparation!"

Ready to seek Shellux's ancient wisdom?


Main Prize: Evolving building called Shellux, The Dragonsnail. New Daily Exclusive Buildings: Fae Falls and Phantoms Rest. New Royal Pass Exclusive Expire Building: Cosmic Timekeeper.

This is a theater type event with the rotating chest format. And what will we do, one wonders? Please look at the following sites for more information.

Our Italian game leader has this multi page site ready for you. It is first out with all of the information, so Beta players should use this to look for unexpected surprises. Here you will find a Quest list with information for all levels of players, the Daily Prizes, the Grand and Royal Prizes as viewed in your city, an interactive menu on Shellux for every player's level, strait forward information on the rotating Spheres, and the League table (as viewed in your city). Use the translate button on the right side.

The Beta Fellowship Platinum Leaf continues to test events and create a Doc for you to read. You will find a planning area, and a strategy for use on chests, as well as the quest list, the daily prizes, the rotating spheres and some information on Shellux.

iDavis has information in two areas of his site. His event notes have multiple pages, Info, a Calendar of Daily Prizes, Quest List, an area titled 'Prizes' that displays Grand and Royal Prizes, Leagues, and the Spheres (where you can select various filters to learn strategy). There is also the feature of viewing the current set of new buildings (although if you are looking back at a previous event you will have to use the filter to refresh to the correct event). In this area you can view Shellux; please remember to select your chapter in one of the buttons at the top.

I’m sure the Knowledge Base has an event page as well.
 
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Where is the Misty Forest event, you ask? Lost in the mists, apparently. Instead a cat appears, and starts babbling about the change of season.
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As autumn's golden days dwindle across Elvenar, the legendary Yule Cat arrives to oversee the season's most crucial test—will communities prove worthy of a gentle winter through proper celebration and preparation?

This curious feline guardian wanders between villages, observing harvest festivities with keen interest. He watches dancers preserve memories at the Harvest Memory Theater, judges the quality of golden nectar brewed by trolls at cozy lodges, and ensures that ribbon-weavers achieve perfect balance in their autumn ceremonies.

The Yule Cat believes that communities that celebrate together survive winter's isolation better. Those who share stories, craft warming elixirs, and participate in seasonal rituals earn his approval—and with it, the promise of mild weather and abundant stores.

His standards are peculiar but consistent. He expects harvest memories to be preserved through proper dance, demands that nectar recipes remain secret yet generous, and insists that ribbon ceremonies maintain perfect color balance. Most surprisingly, he approves of the trolls' lazy approach, recognizing that strategic rest can be as valuable as frantic activity.

Villages that pass his autumn inspection enjoy warm hearths and full pantries through winter. Those that fail face cold winds and dwindling supplies until they learn the true meaning of community preparation.

Will you earn the Yule Cat's blessing this season?


Your main Prize, a new type of reward, a Guardian, that lurks outside of your city.

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This one is Naturion the Awakened. He is a magical creature which grants special effects to your gameplay. What effects? Here they are

Stages 1 to 9:
Crafting Time Reduction (10% to 32%)

Stages 10 to 14:
Crafting Time Reduction (35% to 47%)
Chance to Double Rewards from fighting or negotiating in normal Encounters / Provinces (15% to 55%). Expansions are not doubled.

Stage 15 (max):
Crafting Time Reduction (50%)
Chance to Double Rewards from fighting or negotiating in normal Encounters / Provinces (65%)
Increases Event Currency from quest.

And how will we find our way to this magical being? By looking at the following sites for assistance.

iDavis has information in two areas of his site. His event notes have multiple pages, Info, a Calendar of Daily Prizes, Quest List, an area titled 'Prizes' that displays Grand and Royal Prizes, Leagues, and the Chests (where you can select various filters to learn strategy). There is also the feature of viewing the current set of new buildings (although if you are looking back at a previous event you will have to use the filter to refresh to the correct event). This is where you can view Naturion.

Our Italian game leader has this multi page site ready for you. It is first out with all of the information, so Beta players should use this to look for unexpected surprises. Here you will find a Quest list with information for all levels of players, the Daily Prizes, the Grand and Royal Prizes as viewed in your city, a special page on Guardians, straitforward information on the rotating chests, and the League table (as viewed in your city). Use the translate button on the right side. On the main page you can get a copy of the loading screen.

The hard working players in the Beta fellowship Platinum Leaf do attempt to playtest the event and create a Doc for your viewing pleasure that contains a planning area, and a strategy for use on chests, as well as the quest list, the daily prizes, the rotating chests and some information on Naturion. However, this event was rebalanced about two weeks in. Unfortunately, the quests could not all be checked by game play, so the quest list has been modified with the information at hand. This will be play tested and the list updated as needed, when it comes to live. Please contact Ergolas77 or myself, Lelanya, to report any discrepancies that may arise.

Here is the Knowledge Base page, that has replaced the wiki.
 
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Our winter shaman appears in the city. Brr! Cold season is here already. But wait.
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Fire giants have claimed Elvenar's frozen peaks—and they're here to celebrate! Massive cauldrons bubble with endless soup, natural springs steam with impossible warmth, and laughter echoes across slopes that once knew only howling wind.

These colossal hosts transform harsh landscapes into festival grounds with deliberate joy. They heat pools to luxurious temperatures, time geyser eruptions for thrilling launches, and serve meals that taste like everyone's fondest memories. Why endure winter when you can celebrate it?

But beneath the festivities lies ancient purpose. The giants' volcanic warmth melts millennia-old ice, slowly revealing something extraordinary—a grandfather golem who's been sleeping in the mountain's heart! As celebrations reach their height, the ancient being awakens, rising not with fury but with tales to share. He brings stories from ages when winters were celebrations, not survival struggles.

The yeti knew about Grandpa all along. Ice sorcerer Boreal watches his ordered realm transform into something wonderfully chaotic—where fire and ice dance together, ancient wisdom meets present joy, and winter becomes worth celebrating rather than enduring.

The giants offer simple truth: winter's cold is no match for warm hearts, hot soup, and the courage to turn frozen peaks into the realm's greatest gathering.


Main Prize: Transcendence building called Winter's True Heart

New Daily Expiring Buildings: Frostfire Soup Kitchen and Skyshot Springs.

This is a 31 day event with now 100 quests. The following sites stand ready to assist you with planning this event.

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First out with the most accurate information is this Italian site. This multipage site has all the information that a player would need, an overview, the daily prizes, the grand and royal prizes, the quest list, and the League rewards. Please use the translate button on the right side. Typically there is a page with an interactive screen showing the Evolving Building at every level. Also, the site’s main page with the link to the event offers a place to download the loading screen.

Next is iDavis. This multi page site offers an event overview, the daily prizes, the grand and royal prizes, the quest list, and the League rewards. The quests can be tailored to any player’s level, and the prizes have an expandable area offering extra information.

The Beta Fellowship Platinum Leaf continues their tradition of play testing all the quests and prizes, as well as providing an area for advanced planning of workshops, factories and spells, as well as links to their various documents.

The Knowledge Base is here.
 
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Brrr! Winter cold is setting in, and it’s time to move indoors and see what sort of entertainment our Sorcerers have for us. What the … The only show is some bizarre tentacles eating all the produce from a food generating machine. Did we have a food shortage problem? Oh, it looks like we can snag an apple or two.

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Necromancer Bastaran's food duplication machine works perfectly – catastrophically so. What started as duplicating a single tomato has become an unstoppable deluge threatening to bury the Sorcerers University entirely.

Zaphiel watches with satisfaction as Bastaran frantically manages the overflow. Storage fails. Carriages can't keep pace. The machine accelerates rather than slowing. In desperation, Bastaran opens a portal to summon something hungry enough to consume the endless surplus.

Massive tentacles emerge, devouring food with alarming enthusiasm. Crisis averted! Except now the sorcerers must continuously feed dimensional entities to prevent worse catastrophe. The portal cannot close. The machine cannot stop.

What began as disaster becomes Elvenar's strangest infrastructure – the Endless Feast produces treats for magical creatures, powered by unstoppable duplication and insatiable appetites from beyond. Bastaran calls it genius. Zaphiel calls it typical necromancer chaos.



And how shall we navigate the perilous waters of the Sorcerer’s Auditorium? With help, of course, from the following sites.

Our favorite knights have put together this effort. Here you will find the quests, a list of the daily prizes, the first five screens of the Grand and Royal Prizes, an interactive menu that displays the benefits of the main prize, the Endless Feast. There is also a list of the Beacons of Power, and the League screen. If you have a small city, if you Beta test, if you have multiple cities of varying levels, if you end up surprised and frustrated by the arrival of the lock screen, this is the place for you! This site displays the conditions under which the quests change by level, the quests are complete from day 1 on Beta, and clarifies when the quests change to daily quests over sequential. It is constructed in Italian but the site offers a translate button on the right side.

And don’t forget the hard working players from the Beta Fellowship Platinum Leaf. They play test every event and put together this Doc for your information needs. Here you can find the Announcement, the Daily Prizes including a note on new ones, a description of the Endless Feast, the Quests which have variable ones highlighted. Besides offering a summary of the Beacons this Doc offers a suggestion of strategy regarding spending event currency. There is also a table you may find helpful, to look ahead at specific requirements for workshops, factory productions, spells, etc.

iDavis’ site gets increasingly layered, so please use the link provided to take you to the Event area. It will default to the latest event running on live realms. This multi page site offers an event overview, the daily prizes, the grand and royal prizes, the quest list, and the League rewards. The quests can be tailored to any player’s level, and the prizes have an expandable area offering extra information. There is also a page on the Beacons, where you can set it for whatever strategy you wish to pursue.

The knowledge base has event notes look here.
 
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The wind is howling around the eaves, and we do all hunker in for the late winter storms. What to do? Ah, let's dig out our favorite board game, and play some rounds. That gets us thinking about the Dwarves who brought us the game. Then, a bizarre coincidence! A messenger arrives through the storm with the following information:

Dwarven expeditions discover that ancient guardians don't simply exist . They must be earned through trials that mirror the challenges of ascending the legendary Spires. These Ursaliths awaken only for those who prove themselves worthy through tests of strength, skill, and perseverance.

The dwarven clans gather for the Summit Trials, a tournament designed to replicate Spire challenges in physical form. Each competition represents a different trial: axe throwing tests precision under pressure like navigating Spire traps, tug-of-war demands the coordinated strength needed for Spire boss encounters, and the hammer wheel requires explosive power and perfect timing like Spire puzzles.

As competitors push themselves through increasingly difficult trials, something remarkable happens. An Ursalith begins to manifest, drawn by displays of worthiness. As the community demonstrates the qualities needed to conquer any Spire, the guardian grows stronger and more powerful, evolving alongside the trials themselves.

What emerges isn't just a guardian; it's a living embodiment of determination and ascending triumph. Ursalith, the Ascendant, recognizes those who've proven themselves through trials and grants them enhanced rewards when facing Spire challenges, as if the tower itself remembers their worth.

Ready to prove yourself in the Summit Trials?


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How shall we prove ourselves in the Summit Trials? By hunkering down and playing our game, it turns out. But wait, you’re new to the game, or need a refresher. Well, let’s take a look at our favourite sources of information for this Dwarven game.

iDavis does an excellent job with this event. This site offers a look at the board, the game pieces and the trades for them. Besides that, there is a list and a table for daily prizes, the quest list (which can be set for your own level), a display of the Grand and Royal Prizes and the League rewards.

This Italian site offers the loading screen from their home page, a view of the board and the trades, the quests, the Daily Prizes, the Grand and Royal Prizes, the Leagues and a page that displays the Guardian’s attributes. This is the site for Beta testers, as it first out with all the information.

The Beta Fellowship Platinum Leaf puts together a Doc with an explanation of the Guardian, the Daily Prizes, the Quest List and a production checklist that allows for some preplanning.

If you are still confused, you can look at previous files that the Wiki or Knowledge Base has published on this event. This event began in 2022 with Gateway to the Past, continued in 2023, and 2024. In 2025 it was migrated to the Knowledge Base, which is ultimately where you will find the current version once it is available.

This event will bless our cities with a second Guardian, called Ursalith the Ascendant. This type of occurrence is explained here.
Ursalith provides the following Spire of Eternity bonuses:
Reduced gates waiting time (15% to 50%),
More Radiant Stones from encounters (5% to 35%),
One additional Spirit Essence gained from each won Magical Barrier encounter (also known as mini boss).

There are two new buildings, both expiring:
Stubborn Bridge, a 60 day building that provides culture, and population as well as produces mage and heavy melee units
Champions Bell, a 30 day building that provides culture and population and produces 5 KP per day.
 
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