I'd like to make the very distant and half (quarter?) hearted argument that the workshop and manufactory badges, if minimaxed in some form or manner, results in an opportunity cost from what would otherwise be deployed T2 and T3 manufactories, some residences, and/or armories. Those badges, which tend to evaporate on their own anyway, does leave a slightly empty feeling when I lose them at the end.For all of you complaining about the lost badges, let me ask you a question:
To lose something implies that it has intrinsic, material value to you; what material cost do the badges require of you that their disappearance at the end of the event is seen as a loss?
AFAIK, all the badges are awarded upon completion of everyday tasks, ones that you would complete anyhow. And, none of the tasks involve the expenditure of either or actual money to complete. So, while it may seem as if we should be able to use all the badges we make, in reality these badges are ephemeral, and their value is fleeting, only important during the event.
In the end, the evaporation of unused badges worries me not. They cost me nothing to create, and they cost me nothing when they go.
Different thread, as that's a forum feature you're suggesting.We need an LOL option, right next to the Like option. Pleeeeease?!
Have you ever had to set up your shantytown with only one available builder?They cost me nothing to create, and they cost me nothing when they go.
Yikes!Have you ever had to set up your shantytown with only one available builder?
That's one of the reasons I have my Builders' Hut fully upgraded. It still takes forever so I can only imagine doing it with only one.Have you ever had to set up your shantytown with only one available builder?
Yes I did on the last FA and it was he..!!!Have you ever had to set up your shantytown with only one available builder?