Doing Tasks in the past, was akin to a well
choreographed dance. It wasn't overly hard
but it was specific as to do certain things,
certain ways, and in a specific order. You
couldn't get too far ahead unless you could
leapfrog certain stretches of tasks.
Todays tasks seem haphazzard, unorganized,
with only a few devious successive tasks. Sure
we also now have more "stoppers" for a variety
of players, not just the newbies..... yet they have
been crushed by the new tree, making events a
lesson in futility early on.
Seems, either the person making up the task list
is being micromanaged from above, or they seem
to have a lack of imagination and complexity.