On beta. I think by Muf-muf.
I didn't think there had been a response from Elvenar
This... Only thing I saw from the 'Elvenar Team'
Muf-Muf said:
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We have some news to share on this topic:
We have found the cause of the problems, but we will not be able to deploy the fix for them today anymore, unfortunately. That means that the Adventures will start tomorrow at the earliest (no promises right now!). Once we do re-start the event, which we plan to do, that will also mean that all progress that was made in the first 20 minutes of the event earlier today will be lost. We know that that isn't great, and we don't like it either, but there is no way for us to recover that data, unfortunately.
About an hour ago now, we believed to have found a way to resolve the problems, and we tried to do so on Arendyll. The event has been available there for a few minutes because of that, but we quickly found that the solution we tried only resolved issues for a very small amount of players, rather than everyone. Therefore, we had to deactivate the event once again. This is the reason why some people have been able to see the event on Arendyll for a bit again. We do apologize for the confusion this may have caused.
To be clear here: we
have tested the Fellowship Adventures on Beta. Twice, even, before they came to the Live worlds, which is exceptional. We have found and resolved many issues around the Fellowship Adventures that we found on Beta. Beta can be seen as a "safety net" that catches a lot of problems, both big and small, before we ever see them here at Elvenar International, and we can and should be thankful to the dedicated team at the Beta servers who deal with all kinds of challenges for us, so that we don't have to. Blaming Beta for issues we have here on Live is not fair to them. Not all issues we experience on Elvenar International surface at Beta, and sometimes something can slip through. Having bugs is in the nature of software development, and while we do our very best to avoid having bugs in our game, and we try to fix those we know about as soon as we can, it's inevitable to have some bugs from time to time."
Yesterday at 3:22 PM