Shelbylynn
Member
When does the Fellowship Adventure start for those of us who are not on Beta?
Or just start preparing when it's announced, as you have the time to make Statues between the announcement and the beginning of the adventure.So, the answer is.....start preparing now and be ready by Tuesday to get some Statues started so they are ready the moment the FA begins.....right?
AJ
Or just start preparing when it's announced, as you have the time to make Statues between the announcement and the beginning of the adventure.
Are you in a fellowship? If not, try and find an active one who are interested in doing the FA. The FA requires a coordinated effort from your fellowship. To get a good start, place as many sets of one marble, one planks and one steel (so one set is three building) and start them on 2 day productions. And then read https://en.wiki.elvenar.com/index.php?title=Fellowship_Adventures and https://www.gamersgemsofknowledge.com/fellowship-adventures-2 . Good.luck!Hey, hope it's all right for me to jump in with a quick question. I noticed recommendations to start preparing, but no specifics have been mentioned. How can I start preparing?
Just a FYI about building teleporting, remember you will lose points, population and culture when you teleport the building.@DawsonJr Here's a link to the Gems site explanation of badges: Gems-FA Badges
You can poke around while you're there to find other info on the FA. Version E-2 is expected this time if you want to take a look at the specific badge requirements for this one.
It is possible to produce items for the badges before the FA starts. The FA records the production when it is collected. The most effective badges to produce early and collect when the FA launches are Statues and Blacksmiths. Statues require 1 of each 48hr tier 1 factory production & Blacksmiths require 5 toolboxes (the 24hr production from a workshop). Since the requirement is the name of the production, it does not matter what level bldg makes that production. What is needed is some extra room in your city. Many players teleport other buildings into inventory to create more room for lvl 1 workshops and factories to make badges for the FA. Ex: You can build 1 each of marble, steel, and planks factories, set them to make the 48hr production, and just wait until the FA launches to collect them. To avoid accidental collection, placing them where you can disconnect a road square is best, otherwise, just be careful, lol! You can build 5 lvl 1 workshops, set them for 'Toolboxes' and do the same. You'll probably see some of the larger cities that are between guest race chapters with large farms of those lvl 1 bldgs. Collecting those long term production badges saves the time required to produce them after the FA starts, allowing focus to shift to the shorter productions after launch.
Another interesting strategy, thank youGood warning, @crazycuban !
One thing, though: If you teleport factories/workshops, you'll gain population and culture, but will need to have it available when you want to put the building back in your city. Some players I know run MM spells daily on factories (PoP spells on workshops) starting when the FA launches on beta and stockpile the inventory they'll need for the week of the FA. They then teleport those higher level bldgs, making loads of room for the lvl 1 buildings (and getting the necessary pop/culture for them as well). When they sell off the lvl 1 bldgs, they get back the pop/culture used for those bldgs and are able to put all their upgraded bldgs back in the game.
Question, how did you get your banner? I love it
Druindar Faric made this one. You can find the Artists Corner herehow did you get your banner?
No you're notI'm in a small minority
You can't teleport barracks, ancient wonders, or evolving buildings. If you teleport a workshop, residence, or manufactory then they will be the same level when you bring them out that they were when you teleported them.Hello,
*Update*
I have since gone with three each of plank and steel factories and four extra workshops. I might be able to get a couple more of each in with one additional expansion, but would that be recommended, or should I have enough now?
Thanks for the input, everyone! To follow-up: how many plank and steel factories would be recommended? I have room to place three of each (can probably manage a few more with some more rearranging); as for other building quantities, I have eight marble factories and five workshops. I can probably manage another expansion or two for space to rearrange stuff, so don't think I'll need to teleport buildings, but am wondering what happens to any buildings (e.g. Festive May Tree, Wise Golem, Tome of Secrets, etc) that may be upgraded if I do teleport buildings. Say I teleported a level 10 Barracks; would it still be level 10 when I put it back?
Sincerely,
DawsonJr