BrinDarby
Well-Known Member
But, the knock-on effect was a nerf to MA MO with allFed Red Panda has greatly made this more manageable. It’s no longer a bottleneck badge for us.
the xtra VisionVapor that got created outta thin air.
But, the knock-on effect was a nerf to MA MO with allFed Red Panda has greatly made this more manageable. It’s no longer a bottleneck badge for us.
I know. Mine doesn’t get fed outside FAs anymore. No point in winning more balloons and toilets faster. There was a brief moment of ignorant bliss when they allowed us to enjoy it though.But, the knock-on effect was a nerf to MA MO with all
the xtra VisionVapor that got created outta thin air.
Yes, for necklaces and statues it is most efficient to build the smallest T1, regardless of which you are boosted in. Just keep them at level 1.This will be a stupid and embarrassing question but I play human and never built an unboosted good manufactory. Didn't even realize marble started at 2x1. Can I build marble manufactories as my FA extra buildings and get the same benefit as using my steel boosted manufactories?
As you chapter, the bracelet situation gets worse and more expensive. You either have small cities in your FS assigned to them or need way more boosted T1’s. I have a bunch of extra fully leveled T1 factories in storage that comes out for FAs and then back into storage when FA is over.This will be a stupid and embarrassing question but I play human and never built an unboosted good manufactory. Didn't even realize marble started at 2x1. Can I build marble manufactories as my FA extra buildings and get the same benefit as using my steel boosted manufactories?
Yes. You can run them up to 23 and then set them to 48 hr productions, if you are high enough level.Is this to produce as much goods as possible to get the bracelets?
The cost of bracelets is lower but mainly the size of factories are also smaller to do the same thing. For example, if you need 7 maxed out T1s to make one bracelet, it might take a gigantic amount of real estate to place 7 lvl 23 T1 factories. In that same space, a lower chapter player might be able to squeeze in like 20 maxed out T1s. Also, lower chapters lack the real estate for 2x2 lvl 1 workshops so usually the big boys and girls handle the blacksmiths and farmers.I have one steel factory in storage. I will just have to go with t1. But the idea is to have low level players collect the necklaces because it is easy for them to do so, right?
edit: I mean bracelets
Portals are not able to be teleported (I figured out same way you did). I recommend not selling it if you already have upgraded it all but that is just my personal opinion. If you do sell it, you will have to build it all over again and start from scratch at level 1. I personally do not feel that one is worth it for the FA. I'm willing to teleport settlement buildings and other ones that I can still get by and manage alright for FA but not my Portal. Selling-wise I sell any low and small culture buildings that are in the culture tab that I can just build again cheaply after the FA ends.Just discovered I can't stow my portal (Council Hall) which I was planning to do for the FA. Anyone know what happens to the contents when you sell it and what will be there when you rebuild it?
Your goods will still be there, regardless of whether you have the portal or not. Feel free to sell it with no worries if you don't mind the rebuilding cost.Thanks, that's probably what I will do but I'm only at level 2 on teh Council Hall and just begining to generate statues and such. If what I've built (sculptures, crystal balls and designs), will be there when I rebuild I may sell it. If they disappear I wont
ThanksBefore it starts so Wed night US time
You will be OK if you are in your new group one minute before it starts.What's the deadline for switching fellowships if we want to participate int he Adventure?