DeletedUser8850
Guest
I know that there have been a lot of complaints on the forum about people being surrounded by dead cities / neighbors, and equally find that this subtracts from the quality of the game experience. Why not simply provide a 'floating regional' map where you are surrounded by those in your rank. By example if you have 60 visible neighbors, you can see the 30 below/above your rank; This would cause all "dead start" cities to be grouped at the bottom, where any player could shift out of in the first hour of game play (on the most part).
Equally, for those in higher ranks, would provide that much more potential for higher ranked players to make meaningful neighboring connections as the game moves advanced into the later stages. Though, I think most importantly, as your city grows, so do your visible neighbors, this would be a much more fluid experience IMO.
This would be extremely simple from a programming perspective to implement and vastly improve game experience , if you are reading this thread and like the idea please like / reply etc.
Equally, for those in higher ranks, would provide that much more potential for higher ranked players to make meaningful neighboring connections as the game moves advanced into the later stages. Though, I think most importantly, as your city grows, so do your visible neighbors, this would be a much more fluid experience IMO.
This would be extremely simple from a programming perspective to implement and vastly improve game experience , if you are reading this thread and like the idea please like / reply etc.