If your FS is small, has young cities or inactive players then the FS may be lucky to complete one line in each of the three stages.
It would be nice if we had a worthy goal to work toward. As it is, none of my FS feel it's worth the effort.
Maybe the goal your fellowship could work towards is getting rid of inactive players and recruiting active ones or finding another small fellowship to merge with?
I do agree more incentive should be provided for those fellowships who stand no chance of finishing in the top spots of the ranking to get the extra prizes..
Maybe something like accumulative fellowship adventure score achievement's , kind of like check points when your fellowship reaches a certain accumulative score they get an extra prize for hitting that milestone...
Fellowship Adventure achievements could be something as simple as:
100, 200, 400, 800 , 1600 Carpenter Badges made
10000, 20000, 40000, 80000 total points earned
Simple stuff like this... Some fellowships might get all their achievements faster then others, but all fellowships will have a chance if they keep grinding through the Fellowship Adventures.. This gives a goal that can be eventually reached and the developers could keep adding new achievements every so often to always give more incentive