WizardKrieg
Active Member
IS THIS EVER GOING TO BE FIXED?
I noticed that the start of these problems happened shortly after the update where the dev team optimized memory usage of the then-new neighborly help menu on the world map and changed the notification tab to trim duplicates. I'm still convinced an intern touched something a wizened old code veteran said not to via aged sticky note above a piece of code reading "THIS IS A HORRIBLE HACK TODO FIX"
That's what I'd like to know ... I had to reload trader 3x this morning.IS THIS EVER GOING TO BE FIXED?
FINGERS CROSSED.potential fix on beta so cross your fingers.
potential fix on beta so cross your fingers.
thanks helya. lets hope.potential fix on beta so cross your fingers.
@helya One thing I noticed is that ever since this issue started on all the servers, there was one error message that completely stopped showing up. It did finally pop up again last week and I remembered to get a screen shot. I wonder if this not being triggered is somehow tied into this problem since every time I have ever gotten this error message in the past, my internet either had a hiccup that put me out of sync or I was collecting/clicking way too quickly on things and sent the game out of sync with the server because of it. On that note, this current issue did seem to happen to me more often when I was clicking quickly, rather than slowly. About an hour ago on Arendyll, I collected around 70 trades and then visited over 120 neighbors, and even though I was being careful to click more slowly, the game still paused for a few seconds and seemed to be processing whether it would lock up or keep working.