Mykan
Oh Wise One
Out of curosity can someone explain to me how the ratio of 4:1 was determined for the trader?
Its this
I think if I remember correctly the developers said they created the 16:4:1 ratio off of how many supplies it cost to make the good. They didn't really think it through as to space needed to produce each tier and trade at them ratios.
When you ignore boost % the cost of coins and supplies mirrors the 16:4:1 ratios. Its been a while since I dug into it but I believe there are likely other balance aspects of the game based on this methodology
Is there any chance that the developers would be willing to re-evaluate how the trader works?
In terms of ratios, no. They have indicated the method is set and if other game aspects are based on this it makes sense. In terms of filtrs or other improvements we can only hope. They have previously not been keen on filters but that was pre-sentient goods so lets hope their towns are there and are having the same issues everyone else is.